94 lines
3.5 KiB
HTML
94 lines
3.5 KiB
HTML
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<!DOCTYPE html>
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<head>
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<meta name="viewport" content="user-scalable=yes, width=device-width">
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<meta charset="UTF-8">
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<style>
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body {
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max-width: 700px;
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margin: auto;
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font-size: 18px;
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font-family: sans-serif;
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padding: 10px;
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}
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p, li {
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line-height: 1.5em;
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}
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ul, ol {
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padding-left: 20px;
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margin-left: 0;
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}
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li {
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margin-left: 0; /* Remove margin from li */
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}
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table {
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border-collapse: collapse;
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}
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th, td {
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border: 1px solid black;
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padding: 5px;
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text-align: left;
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}
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</style>
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<title>Duskthorn Dryad</title>
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</head>
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<body>
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<h1>Duskthorn Dryad</h1>
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<p><em>Medium</em> <em>Fey</em> <em>Chaotic Neutral</em></p>
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<ul>
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<li><strong>Armor Class:</strong> 17 (natural armor)</li>
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<li><strong>Hit Points:</strong> 77 (14d8 + 14)</li>
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<li><strong>Speed:</strong> walk 30 ft.</li>
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<li><strong>Challenge Rating:</strong> 3 (700 XP)</li>
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<li><strong>Source:</strong> Tome of Beasts 2023, page 150</li>
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</ul>
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<table>
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<thead>
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<tr>
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<th>STR</th>
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<th>DEX</th>
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<th>CON</th>
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<th>INT</th>
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<th>WIS</th>
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<th>CHA</th>
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</tr>
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</thead>
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<tbody>
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<tr>
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<td>10 (+0)</td>
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<td>20 (+5)</td>
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<td>13 (+1)</td>
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<td>14 (+2)</td>
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<td>15 (+2)</td>
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<td>24 (+7)</td>
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</tr>
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</tbody>
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</table>
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<ul>
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<li><strong>Saving Throws</strong>: Con +3, Wis +4</li>
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<li><strong>Skills:</strong> Animal Handling +4, Deception +9, Nature +6, Perception +4, Persuasion +9, Stealth +7</li>
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<li><strong>Damage Vulnerabilities:</strong> False</li>
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<li><strong>Damage Immunities:</strong> False</li>
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<li><strong>Damage Resistances:</strong> False</li>
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<li><strong>Condition Immunities:</strong> False</li>
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<li><strong>Senses:</strong> darkvision 60 ft., passive Perception 14</li>
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<li><strong>Languages:</strong> Common, Elvish, Sylvan, Umbral</li>
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</ul>
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<h3>Special Abilities</h3>
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<ul>
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<li><strong>Magic Resistance:</strong> The dryad has advantage on saving throws against spells and other magical effects.</li>
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<li><strong>Speak with Beasts and Plants:</strong> The dryad can communicate with beasts and plants as if they shared a language.</li>
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<li><strong>Tree Stride:</strong> Once on her turn, the dryad can use 10 feet of her movement to step magically into one dead tree within her reach and emerge from a second dead tree within 60 feet of the first tree, appearing in an unoccupied space within 5 feet of the second tree. Both trees must be Large or bigger.</li>
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</ul>
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<h3>Actions</h3>
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<ul>
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<li><strong>Multiattack:</strong> The duskthorn dryad makes two Thorned Slam or Thorn attacks.</li>
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<li><strong>Thorned Slam:</strong> Melee Weapon Attack: +7 to hit, reach 5 ft., one target. Hit: 12 (2d6 + 5) piercing damage.</li>
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<li><strong>Thorn:</strong> Ranged Weapon Attack: +7 to hit, range 80/320 ft., one target. Hit: 10 (2d4 + 5) piercing damage.</li>
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<li><strong>Children of the Forest (1/Day):</strong> The dryad magically calls 1d4 boars, constrictor snakes, or wolves, or it calls 1 child of the briar. The called creatures arrive in 1d4 rounds, acting as allies of the dryad and obeying her spoken commands. The creatures remain for 1 hour, until the dryad dies, or until the dryad dismisses them as a bonus action.</li>
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<li><strong>Spellcasting:</strong> The dryad casts one of the following spells, requiring no material components and using Charisma as the spellcasting ability (spell save DC 17):<br>At will: druidcraft<br>3/day each: charm person, entangle, invisibility<br>1/day each: barkskin, spike growth, suggestion</li>
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</ul>
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<p><a href="../../../licensing.html">Licensing</a> – <a href="../../md/tome_of_beasts_2023/duskthorndryad-tob1-2023.md">Markdown Format</a></p>
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</body>
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</html>
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