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<title>Light Dragon Wyrmling</title>
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<body>
<h1>Light Dragon Wyrmling</h1>
<p><em>Medium</em> <em>Dragon</em> <em>neutral good</em></p>
<ul>
<li><strong>Armor Class:</strong> 13 (natural armor)</li>
<li><strong>Hit Points:</strong> 39 (6d8+12)</li>
<li><strong>Speed:</strong> fly 60 ft. walk 30 ft.</li>
<li><strong>Challenge Rating:</strong> 2 (450 XP)</li>
<li><strong>Source:</strong> Creature Codex, page 113</li>
</ul>
<table>
<thead>
<tr>
<th>STR</th>
<th>DEX</th>
<th>CON</th>
<th>INT</th>
<th>WIS</th>
<th>CHA</th>
</tr>
</thead>
<tbody>
<tr>
<td>14 (+2)</td>
<td>10 (+0)</td>
<td>15 (+2)</td>
<td>12 (+1)</td>
<td>14 (+2)</td>
<td>13 (+1)</td>
</tr>
</tbody>
</table>
<ul>
<li><strong>Saving Throws</strong>: Dex +2, Con +4, Wis +4, Cha +1</li>
<li><strong>Skills:</strong> perception +4</li>
<li><strong>Damage Immunities:</strong> radiant</li>
<li><strong>Damage Resistances:</strong> bludgeoning, piercing, and slashing from nonmagical attacks</li>
<li><strong>Condition Immunities:</strong> blinded</li>
<li><strong>Senses:</strong> blindsight 10 ft., darkvision 60 ft., passive Perception 14</li>
<li><strong>Languages:</strong> Draconic</li>
</ul>
<h3>Special Abilities</h3>
<ul>
<li><strong>Illumination:</strong> The dragon sheds bright light in a 10-foot radius and dim light for an additional 10 feet.</li>
<li><strong>Incorporeal Movement:</strong> The dragon can move through other creatures and objects as if they were difficult terrain. It takes 5 (1d10) force damage if it ends its turn inside an object.</li>
</ul>
<h3>Actions</h3>
<ul>
<li><strong>Bite:</strong> Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 7 (1d10 + 2) piercing damage.</li>
<li><strong>Breath Weapon (Recharge 5-6):</strong> The dragon uses one of the following breath weapons:<br>Radiant Breath. The dragon exhales radiant energy in a 15-foot cone. Each creature in that area must make a DC 12 Dexterity saving throw, taking 16 (3d10) radiant damage on a failed save, or half as much damage on a successful one.<br>Flaring Breath. The dragon emits a flash of dazzling light from its maw in a 15-foot cone. Each creature in that area must make a DC 12 Constitution saving throw or be blinded. Undead within the area of effect must also make a DC 12 Wisdom saving throw or be turned for 1 minute. Undead of CR 1/2 or lower who fail the saving throw are instantly destroyed.</li>
</ul>
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