90 lines
3.3 KiB
HTML
90 lines
3.3 KiB
HTML
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<!DOCTYPE html>
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<head>
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<meta name="viewport" content="user-scalable=yes, width=device-width">
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<meta charset="UTF-8">
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<style>
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body {
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max-width: 700px;
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margin: auto;
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font-size: 18px;
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font-family: sans-serif;
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padding: 10px;
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}
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p, li {
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line-height: 1.5em;
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}
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ul, ol {
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padding-left: 20px;
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margin-left: 0;
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}
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li {
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margin-left: 0; /* Remove margin from li */
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}
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table {
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border-collapse: collapse;
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}
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th, td {
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border: 1px solid black;
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padding: 5px;
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text-align: left;
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}
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</style>
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<title>Keg Golem</title>
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</head>
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<body>
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<h1>Keg Golem</h1>
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<p><em>Medium</em> <em>Construct</em> <em>unaligned</em></p>
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<ul>
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<li><strong>Armor Class:</strong> 11 (natural armor)</li>
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<li><strong>Hit Points:</strong> 45 (6d8+18)</li>
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<li><strong>Speed:</strong> walk 30 ft.</li>
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<li><strong>Challenge Rating:</strong> 3 (700 XP)</li>
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<li><strong>Source:</strong> Creature Codex, page 201</li>
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</ul>
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<table>
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<thead>
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<tr>
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<th>STR</th>
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<th>DEX</th>
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<th>CON</th>
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<th>INT</th>
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<th>WIS</th>
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<th>CHA</th>
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</tr>
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</thead>
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<tbody>
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<tr>
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<td>16 (+3)</td>
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<td>10 (+0)</td>
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<td>16 (+3)</td>
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<td>8 (-1)</td>
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<td>7 (-2)</td>
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<td>3 (-4)</td>
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</tr>
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</tbody>
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</table>
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<ul>
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<li><strong>Skills:</strong> </li>
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<li><strong>Damage Immunities:</strong> poison, psychic</li>
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<li><strong>Damage Resistances:</strong> bludgeoning, piercing, and slashing from nonmagical attacks not made with adamantine</li>
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<li><strong>Condition Immunities:</strong> charmed, exhaustion, frightened, paralyzed, petrified, poisoned</li>
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<li><strong>Senses:</strong> darkvision 60 ft., passive Perception 8</li>
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<li><strong>Languages:</strong> understands the languages of its creator but can't speak</li>
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</ul>
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<h3>Special Abilities</h3>
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<ul>
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<li><strong>Empty Keg:</strong> A keg golem holds 20 gallons of ale. If it runs out of ale or empties itself from ale blast, the golem's speed is reduced to 0 and it has disadvantage on all attack rolls until it is refilled with at least 1 gallon of ale.</li>
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<li><strong>Immutable Form:</strong> The keg golem is immune to any spell or effect that would alter its form.</li>
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<li><strong>Magic Resistance:</strong> The keg golem has advantage on saving throws against spells and other magical effects.</li>
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<li><strong>Rolling Charge:</strong> If the keg golem moves at least 15 feet straight toward a creature and then hits it with a slam attack on the same turn, that target must succeed on a DC 13 Dexterity saving throw or be knocked prone. If the target is prone, the keg golem can make one slam attack against it as a bonus action.</li>
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</ul>
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<h3>Actions</h3>
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<ul>
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<li><strong>Slam:</strong> Melee Weapon Attack: +3 to hit, reach 5 ft., one target. Hit: 6 (1d6 + 3) bludgeoning damage.</li>
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<li><strong>Ale Blast (Recharge 5-6):</strong> The keg golem shoots a 1 gallon jet of ale in a 15-foot line that is 5 feet wide. Each creature in that line must make a DC 13 Constitution saving throw. On a failure, a target takes 9 (2d8) poison damage and is poisoned for 1 minute. On a success, a target takes half the damage and isn't poisoned. A poisoned creature can repeat the saving throw at the end of each of its turns, ending the effect on itself on a success.</li>
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</ul>
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<p><a href="../../../licensing.html">Licensing</a> – <a href="../../md/creature_codex/keg-golem.md">Markdown Format</a></p>
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</body>
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</html>
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