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<title>Young White Dragon</title>
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<body>
<h1>Young White Dragon</h1>
<p><em>Large</em> <em>Dragon</em></p>
<ul>
<li><strong>Armor Class:</strong> 17</li>
<li><strong>Hit Points:</strong> 152 (16d10+64)</li>
<li><strong>Speed:</strong> walk 40 ft. burrow 20 ft. fly 80 ft. swim 40 ft.</li>
<li><strong>Challenge Rating:</strong> 9 (5,000 XP)</li>
<li><strong>Source:</strong> A5e Monstrous Menagerie, page 123</li>
</ul>
<table>
<thead>
<tr>
<th>STR</th>
<th>DEX</th>
<th>CON</th>
<th>INT</th>
<th>WIS</th>
<th>CHA</th>
</tr>
</thead>
<tbody>
<tr>
<td>18 (+4)</td>
<td>10 (+0)</td>
<td>18 (+4)</td>
<td>8 (-1)</td>
<td>12 (+1)</td>
<td>12 (+1)</td>
</tr>
</tbody>
</table>
<ul>
<li><strong>Saving Throws</strong>: Dex +4, Con +8, Wis +5, Cha +5</li>
<li><strong>Skills:</strong> history +3, perception +5, stealth +4</li>
<li><strong>Damage Immunities:</strong> cold</li>
<li><strong>Senses:</strong> blindsight 30 ft., darkvision 120 ft., passive Perception 18</li>
<li><strong>Languages:</strong> Common, Draconic</li>
</ul>
<h3>Special Abilities</h3>
<ul>
<li><strong>Cold Mastery:</strong> The dragon is not hindered by cold, icy surfaces, snow, wind, or storms. Additionally, the dragon can choose to burrow through snow and ice without leaving a trace.</li>
<li><strong>Innate Spellcasting:</strong> The dragons spellcasting ability is Charisma (save DC 13). It can innately cast the following spells, requiring no material components. 3/day each:animal friendship, sleet storm</li>
</ul>
<h3>Actions</h3>
<ul>
<li><strong>Multiattack:</strong> The dragon attacks once with its bite and twice with its claws.</li>
<li><strong>Bite:</strong> Melee Weapon Attack: +8 to hit, reach 10 ft., one target. Hit: 20 (3d10 + 4) piercing damage plus 4 (1d8) cold damage.</li>
<li><strong>Claw:</strong> Melee Weapon Attack: +8 to hit, reach 5 ft., one target. Hit: 13 (2d8 + 4) slashing damage.</li>
<li><strong>Cold Breath (Recharge 5-6):</strong> The dragon exhales a 30-foot cone of frost. Each creature in that area makes a DC 15 Constitution saving throw taking 35 (10d6) cold damage on a failed save or half damage on a success.</li>
</ul>
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