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<title>Young Silver Dragon</title>
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<body>
<h1>Young Silver Dragon</h1>
<p><em>Large</em> <em>Dragon</em></p>
<ul>
<li><strong>Armor Class:</strong> 18</li>
<li><strong>Hit Points:</strong> 157 (15d10+75)</li>
<li><strong>Speed:</strong> walk 40 ft. fly 80 ft.</li>
<li><strong>Challenge Rating:</strong> 10 (5,900 XP)</li>
<li><strong>Source:</strong> A5e Monstrous Menagerie, page 179</li>
</ul>
<table>
<thead>
<tr>
<th>STR</th>
<th>DEX</th>
<th>CON</th>
<th>INT</th>
<th>WIS</th>
<th>CHA</th>
</tr>
</thead>
<tbody>
<tr>
<td>22 (+6)</td>
<td>14 (+2)</td>
<td>20 (+5)</td>
<td>14 (+2)</td>
<td>10 (+0)</td>
<td>18 (+4)</td>
</tr>
</tbody>
</table>
<ul>
<li><strong>Saving Throws</strong>: Dex +6, Con +9, Wis +4, Cha +8</li>
<li><strong>Skills:</strong> arcana +6, history +6, perception +4, stealth +6</li>
<li><strong>Damage Immunities:</strong> cold</li>
<li><strong>Senses:</strong> blindsight 30 ft., darkvision 120 ft., passive Perception 17</li>
<li><strong>Languages:</strong> Common, Draconic</li>
</ul>
<h3>Special Abilities</h3>
<ul>
<li><strong>Cloud Strider:</strong> The dragon suffers no harmful effects from high altitudes.</li>
<li><strong>Innate Spellcasting:</strong> The dragons spellcasting ability is Charisma (save DC 17). It can innately cast the following spells, requiring no material components. 3/day each:charm person, faerie fire</li>
</ul>
<h3>Actions</h3>
<ul>
<li><strong>Multiattack:</strong> The dragon attacks with its bite and twice with its claws.</li>
<li><strong>Bite:</strong> Melee Weapon Attack: +10 to hit, reach 10 ft., one target. Hit: 22 (3d10 + 6) piercing damage plus 4 (1d8) cold damage.</li>
<li><strong>Claws:</strong> Melee Weapon Attack: +10 to hit, reach 5 ft., one target. Hit: 15 (2d8 + 6) slashing damage.</li>
<li><strong>Breath Weapons (Recharge 5-6):</strong> The dragon uses one of the following breath weapons:</li>
<li><strong>Frost Breath:</strong> The dragon exhales freezing wind in a 30-foot cone. Each creature in the area makes a DC 17 Constitution saving throw taking 40 (9d8) cold damage on a failed save or half damage on a success.</li>
<li><strong>Paralyzing Breath:</strong> The dragon exhales paralytic gas in a 30-foot cone. Each creature in the area must succeed on a DC 17 Constitution saving throw or be paralyzed until the end of its next turn.</li>
</ul>
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