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<!DOCTYPE html>
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max-width: 700px;
margin: auto;
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th, td {
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<title>Jackalope</title>
</head>
<body>
<h1>Jackalope</h1>
<p><em>Tiny</em> <em>Beast</em></p>
<ul>
<li><strong>Armor Class:</strong> 14</li>
<li><strong>Hit Points:</strong> 55 (10d4+30)</li>
<li><strong>Speed:</strong> walk 50 ft.</li>
<li><strong>Challenge Rating:</strong> 3 (700 XP)</li>
<li><strong>Source:</strong> A5e Monstrous Menagerie, page 453</li>
</ul>
<table>
<thead>
<tr>
<th>STR</th>
<th>DEX</th>
<th>CON</th>
<th>INT</th>
<th>WIS</th>
<th>CHA</th>
</tr>
</thead>
<tbody>
<tr>
<td>11 (+0)</td>
<td>19 (+4)</td>
<td>16 (+3)</td>
<td>6 (-2)</td>
<td>17 (+3)</td>
<td>14 (+2)</td>
</tr>
</tbody>
</table>
<ul>
<li><strong>Saving Throws</strong>: Str +2, Dex +6, Con +5</li>
<li><strong>Skills:</strong> athletics +2, deception +4, perception +5, stealth +6, survival +5</li>
<li><strong>Damage Resistances:</strong> lightning</li>
<li><strong>Condition Immunities:</strong> stunned</li>
<li><strong>Senses:</strong> passive Perception 17</li>
<li><strong>Languages:</strong> understands Common but cannot speak</li>
</ul>
<h3>Special Abilities</h3>
<ul>
<li><strong>Evasion:</strong> If the jackalope is subjected to an effect that allows it to make a Dexterity saving throw to take only half damage, the jackalope instead takes no damage if it succeeds on the saving throw, and only half damage if it fails.</li>
<li><strong>Keen Hearing:</strong> The jackalope has advantage on Perception checks that rely on hearing.</li>
<li><strong>Mimicry:</strong> The jackalope can imitate sounds it hears frequently, such as a simple phrase or an animal noise. Recognizing the sounds as imitation requires a DC 14 Insight check.</li>
</ul>
<h3>Actions</h3>
<ul>
<li><strong>Gore:</strong> Melee Weapon Attack: +6 to hit, reach 5 ft., one target. Hit: 8 (1d8+4) piercing damage. If the jackalope moves at least 20 feet straight towards the target before the attack the attack deals an extra 7 (2d6) piercing damage.</li>
</ul>
<h3>Bonus Actions</h3>
<ul>
<li><strong>Nimble Escape:</strong> The jackalope takes the Disengage or Hide action.</li>
</ul>
<h3>Reactions</h3>
<ul>
<li><strong>Uncanny Dodge:</strong> When an attacker the jackalope can see hits it with an attack, the jackalope halves the attacks damage against it.</li>
</ul>
<p><a href="../../../licensing.html">Licensing</a>  <a href="../../md/a5e_monstrous_menagerie/jackalope-a5e.md">Markdown Format</a></p>
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