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<title>Horned Tauric</title>
</head>
<body>
<h1>Horned Tauric</h1>
<p><em>Large</em> <em>Fey</em></p>
<ul>
<li><strong>Armor Class:</strong> 13</li>
<li><strong>Hit Points:</strong> 45 (6d10+12)</li>
<li><strong>Speed:</strong> walk 50 ft.</li>
<li><strong>Challenge Rating:</strong> 2 (450 XP)</li>
<li><strong>Source:</strong> A5e Monstrous Menagerie, page 44</li>
</ul>
<table>
<thead>
<tr>
<th>STR</th>
<th>DEX</th>
<th>CON</th>
<th>INT</th>
<th>WIS</th>
<th>CHA</th>
</tr>
</thead>
<tbody>
<tr>
<td>16 (+3)</td>
<td>16 (+3)</td>
<td>14 (+2)</td>
<td>10 (+0)</td>
<td>16 (+3)</td>
<td>10 (+0)</td>
</tr>
</tbody>
</table>
<ul>
<li><strong>Skills:</strong> nature +5, perception +5, survival +5</li>
<li><strong>Senses:</strong> passive Perception 17</li>
<li><strong>Languages:</strong> Common, Elvish, Sylvan</li>
</ul>
<h3>Actions</h3>
<ul>
<li><strong>Multiattack:</strong> The centaur attacks with its pike and its hooves.</li>
<li><strong>Gore:</strong> Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 6 (1d6 + 3) piercing damage or 10 (2d6 + 3) damage if the centaur moved at least 30 feet towards the target before the attack.</li>
<li><strong>Hooves:</strong> Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 8 (2d4 + 3) bludgeoning damage. If this attack deals damage the centaurs movement doesnt provoke opportunity attacks from the target for the rest of the centaurs turn.</li>
<li><strong>Shortbow:</strong> Ranged Weapon Attack: +5 to hit, range 80/320 ft., one target. Hit: 10 (2d6 + 3) piercing damage.</li>
<li><strong>Deadeye Shot (1/Day):</strong> The centaur makes a shortbow attack with advantage.</li>
</ul>
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