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5ead/magic_items/md/5.2_srd_(d&d_2024)/pipes-of-haunting.md
2025-06-07 07:58:30 -05:00

650 B

Pipes of Haunting

  • Rarity: uncommon
  • Type: Wondrous item
  • Attunement: No
  • Source: 5.2 SRD (D&D 2024)

These pipes have 3 charges and regain 1d3 expended charges daily at dawn. You can take a Magic action to play them and expend 1 charge to create an eerie, spellbinding tune. Each creature of your choice within 30 feet of you must succeed on a DC 15 Wisdom saving throw or have the Frightened condition for 1 minute. A creature that fails the save repeats it at the end of each of its turns, ending the effect on itself on a success. A creature that succeeds on its save is immune to the effect of these pipes for 24 hours.