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<title>Flask of Epiphanies</title>
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<h1>Flask of Epiphanies</h1>
<ul>
<li><strong>Rarity:</strong> legendary</li>
<li><strong>Type:</strong> Wondrous item</li>
<li><strong>Attunement:</strong> Yes</li>
<li><strong>Source:</strong> Vault of Magic</li>
</ul>
<p>This flask is made of silver and cherry wood, and it holds finely cut garnets on its faces. This ornate flask contains 5 ounces of powerful alcoholic spirits. As an action, you can drink up to 5 ounces of the flask's contents. You can drink 1 ounce without risk of intoxication. When you drink more than 1 ounce of the spirits as part of the same action, you must make a DC 12 Constitution saving throw (this DC increases by 1 for each ounce you imbibe after the second, to a maximum of DC 15). On a failed save, you are incapacitated for 1d4 hours and gain no benefits from consuming the alcohol. On a success, your Intelligence or Wisdom (your choice) increases by 1 for each ounce you consumed. Whether you fail or succeed, your Dexterity is reduced by 1 for each ounce you consumed. The effect lasts for 1 hour. During this time, you have advantage on all Intelligence (Arcana) and Inteligence (Religion) checks. The flask replenishes 1d3 ounces of spirits daily at dawn.</p>
<p><a href="../../../licensing.html">Licensing</a>  <a href="../../md/vault_of_magic/flask-of-epiphanies.md">Markdown Format</a></p>
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