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5ead/spells/md/level_up_advanced_5e/mage-armor-a5e.md
2025-06-07 07:58:30 -05:00

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Mage Armor

  • Level: 1 Abjuration
  • Classes: Sorcerer, Wizard
  • Casting Time: 1 action
  • Range: touch
  • Components: V, S, M
  • Duration: 8 hours
  • Source: Level Up Advanced 5e

Until the spell ends, the target is protected by a shimmering magical force. Its AC becomes 13 + its Dexterity modifier. The spell ends if the target dons armor, or if you use an action to dismiss it.

Using a Higher-Level Spell Slot. The target gains 5 temporary hit points for each slot level above 1st. The temporary hit points last for the spell's duration.