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5ead/spells/md/deep_magic_5e/life-transference-arrow.md
2025-06-07 07:58:30 -05:00

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Life Transference Arrow

  • Level: 1 necromancy
  • Classes: Cleric, Paladin
  • Casting Time: 1 action
  • Range: 120 feet
  • Components: V, S
  • Duration: Instantaneous
  • Source: Deep Magic 5e

You create a glowing arrow of necrotic magic and command it to strike a creature you can see within range. The arrow can have one of two effects; you choose which at the moment of casting. If you make a successful ranged spell attack, you and the target experience the desired effect. If the attack misses, the spell fails.

  • The arrow deals 2d6 necrotic damage to the target, and you heal the same amount of hit points.
  • You take 2d6 necrotic damage, and the target heals the same amount of hit points.

Using a Higher-Level Spell Slot. When you cast this spell using a spell slot of 2nd level or higher, the spells damage and hit points healed increase by 1d6 for each slot level above 1st.