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5ead/spells/md/5e_core_rules/holy-aura.md
2025-06-07 07:58:30 -05:00

965 B

Holy Aura

  • Level: 8
  • Classes: Cleric
  • Casting Time: 1 action
  • Range: Self
  • Components: V, S, M (A tiny reliquary worth at least 1,000gp containing a sacred relic, such as a scrap of cloth from a saint's robe or a piece of parchment from a religious text.)
  • Duration: Up to 1 minute
  • Source: 5e Core Rules

Divine light washes out from you and coalesces in a soft radiance in a 30-foot radius around you. Creatures of your choice in that radius when you cast this spell shed dim light in a 5-foot radius and have advantage on all saving throws, and other creatures have disadvantage on attack rolls against them until the spell ends. In addition, when a fiend or an undead hits an affected creature with a melee attack, the aura flashes with brilliant light. The attacker must succeed on a constitution saving throw or be blinded until the spell ends.