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5ead/spells/md/5.2_srd_(d&d_2024)/sequester.md
2025-06-07 07:58:30 -05:00

914 B

Sequester

  • Level: 7 Transmutation
  • Classes: Wizard
  • Casting Time: 1 action
  • Range: Touch
  • Components: V, S, M (gem dust worth 5,000+ GP, which the spell consumes)
  • Duration: until dispelled
  • Source: 5.2 SRD (D&D 2024)

With a touch, you magically sequester an object or a willing creature. For the duration, the target has the Invisible condition and can't be targeted by Divination spells, detected by magic, or viewed remotely with magic. If the target is a creature, it enters a state of suspended animation; it has the Unconscious condition, doesn't age, and doesn't need food, water, or air. You can set a condition for the spell to end early. The condition can be anything you choose, but it must occur or be visible within 1 mile of the target. Examples include "after 1,000 years" or "when the tarrasque awakens." This spell also ends if the target takes any damage.