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5ead/spells/md/5.1_srd_(d&d_2014)/ray-of-enfeeblement.md
2025-06-07 07:58:30 -05:00

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Ray of Enfeeblement

  • Level: 2 Necromancy
  • Classes: Warlock, Wizard
  • Casting Time: 1 action
  • Range: 60 feet
  • Components: V, S
  • Duration: Concentration, up to 1 minute
  • Source: 5.1 SRD (D&D 2014)

A black beam of enervating energy springs from your finger toward a creature within range. Make a ranged spell attack against the target. On a hit, the target deals only half damage with weapon attacks that use Strength until the spell ends. At the end of each of the target's turns, it can make a constitution saving throw against the spell. On a success, the spell ends.