54 lines
1.8 KiB
HTML
54 lines
1.8 KiB
HTML
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<!DOCTYPE html>
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<head>
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<meta name="viewport" content="user-scalable=yes, width=device-width">
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<meta charset="UTF-8">
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<style>
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body {
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max-width: 700px;
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margin: auto;
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font-size: 18px;
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font-family: sans-serif;
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padding: 10px;
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}
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p, li {
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line-height: 1.5em;
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}
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ul, ol {
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padding-left: 20px;
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margin-left: 0;
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}
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li {
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margin-left: 0; /* Remove margin from li */
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}
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table {
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border-collapse: collapse;
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}
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th, td {
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border: 1px solid black;
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padding: 5px;
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text-align: left;
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}
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#monsterTable td:nth-child(4),
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#monsterTable th:nth-child(4) {
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white-space: nowrap;
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}
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</style>
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<title>Enrage Architecture</title>
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</head>
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<body>
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<h1>Enrage Architecture</h1>
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<ul>
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<li><strong>Level</strong>: 7 Transmutation</li>
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<li><strong>Classes</strong>: Cleric, Sorcerer, Warlock, Wizard</li>
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<li><strong>Casting Time</strong>: 1 action</li>
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<li><strong>Range</strong>: 120 feet</li>
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<li><strong>Components</strong>: V, S, M</li>
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<li><strong>Duration</strong>: Concentration, up to 1 minute</li>
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<li><strong>Source</strong>: Level Up Advanced 5e</li>
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</ul>
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<p>You animate and enrage a target building that lashes out at its inhabitants and surroundings. As a bonus action you may command the target to open, close, lock, or unlock any nonmagical doors or windows, or to thrash about and attempt to crush its inhabitants. While the target is thrashing, any creature inside or within 30 feet of it must make a Dexterity saving throw, taking 2d10+5 bludgeoning damage on a failed save or half as much on a successful one. When the spell ends, the target returns to its previous state, magically repairing any damage it sustained during the spell's duration.</p>
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<p><a href="../../../licensing.html">Licensing</a> – <a href="../../md/level_up_advanced_5e/enrage-architecture-a5e.md">Markdown Format</a></p>
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</body>
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</html>
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