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<title>Dark Maw</title>
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<h1>Dark Maw</h1>
<ul>
<li><strong>Level</strong>: Cantrip Necromancy</li>
<li><strong>Classes</strong>: Cleric, Sorcerer, Warlock, Wizard</li>
<li><strong>Casting Time</strong>: 1 action</li>
<li><strong>Range</strong>: Touch</li>
<li><strong>Components</strong>: V, S</li>
<li><strong>Duration</strong>: 1 round</li>
<li><strong>Source</strong>: Deep Magic 5e</li>
</ul>
<p>Thick, penumbral ichor drips from your shadow-stained mouth, filling your mouth with giant shadow fangs. Make a melee spell attack against the target. On a hit, the target takes 1d8 necrotic damage as your shadowy fangs sink into it. If you have a bite attack (such as from a racial trait or a spell like alter self), you can add your spellcasting ability modifier to the damage roll but not to your temporary hit points.</p>
<p>If you hit a humanoid target, you gain 1d4 temporary hit points until the start of your next turn.</p>
<p><strong>Cantrip Upgrade.</strong> This spells damage increases by 1d8 when you reach 5th level (2d8), 11th level (3d8), and 17th level (4d8).</p>
<p><a href="../../../licensing.html">Licensing</a>  <a href="../../md/deep_magic_5e/dark-maw.md">Markdown Format</a></p>
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