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5ead/monsters/md/tome_of_beasts_3/rakshasa-myrmidon.md
2025-06-07 07:58:30 -05:00

1.9 KiB

Rakshasa, Myrmidon

Medium Fiend lawful evil

  • Armor Class: 18 (scale mail, shield)
  • Hit Points: 51 (6d8+24)
  • Speed: walk 30 ft.
  • Challenge Rating: 3 (700 XP)
  • Source: Tome of Beasts 3, page 328
STR DEX CON INT WIS CHA
18 (+4) 14 (+2) 18 (+4) 12 (+1) 12 (+1) 14 (+2)
  • Skills: perception +1
  • Damage Vulnerabilities: piercing from magic weapons wielded by good creatures
  • Senses: darkvision 60', passive Perception 13
  • Languages: Common, Infernal

Special Abilities

  • Arcane Weapons: Its weapon attacks are magical. When it hits with any weapon weapon deals extra 2d4 force (included below).
  • Dedicated Warrior: The myrmidon has advantage on saves vs. being charmed and frightened.
  • Limited Magic Immunity: Can't be affected or detected by spells of 1st level or lower unless it wishes to be. Has advantage on saves vs. all other spells and magical effects.
  • Tiger Tag Team: Advantage on attack rolls vs. a creature if 1+ friendly rakshasa is within 5 ft. of creature and that rakshasa isn't incapacitated.

Actions

  • Multiattack: Two Forked Scimitar or Arcane Bolt attacks.
  • Forked Scimitar: Melee Weapon Attack: +6 to hit, 5 ft., one target, 7 (1d6+4) slashing damage + 5 (2d4) force. Instead of dealing damage myrmidon can disarm a target wielding a weapon. Target must make DC 12 Str save or its weapon lands in a random space within 10 ft. of the target.
  • Arcane Bolt: Ranged Spell Attack: +4 to hit, 60 ft., one target, 12 (4d4+2) force.
  • Spellcasting: Cha (DC 12) no material components: At will: detect thoughts disguise self2/day: expeditious retreat

Reactions

  • Allied Parry: When a creature myrmidon can see attacks creature within 5 ft. of it myrmidon can impose disadvantage on attack roll. To do so myrmidon must be wielding a shield.