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5ead/monsters/md/tome_of_beasts_2023/goat-man-tob1-2023.md
2025-06-07 07:58:30 -05:00

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Goat-Man

Medium Monstrosity Chaotic Evil

  • Armor Class: 14 (natural armor)
  • Hit Points: 65 (10d8 + 20)
  • Speed: walk 40 ft.
  • Challenge Rating: 3 (700 XP)
  • Source: Tome of Beasts 2023, page 214
STR DEX CON INT WIS CHA
19 (+4) 14 (+2) 14 (+2) 10 (+0) 13 (+1) 8 (-1)
  • Saving Throws: Dex +4
  • Skills: Acrobatics +4, Athletics +6, Stealth +6
  • Damage Vulnerabilities: False
  • Damage Immunities: False
  • Damage Resistances: False
  • Condition Immunities: charmed, frightened
  • Senses: darkvision 60 ft., passive Perception 11
  • Languages: understands Common, Giant, and Trollkin but cant speak

Special Abilities

  • Charge: If the goat-man moves at least 20 feet straight toward a target and then hits it with a Slam attack on the same turn, the target takes an extra 4 (1d8) bludgeoning damage. If the target is a creature, it must succeed on a DC 14 Strength saving throw or be knocked prone.

Actions

  • Multiattack: The goat-man makes one Bite attack and two Slam attacks. If both Slam attacks hit the same target, the target must succeed on a DC 14 Constitution saving throw or be stunned until the end of its next turn.
  • Bite: Melee Weapon Attack: +6 to hit, reach 5 ft., one target. Hit: 7 (1d6 + 4) piercing damage.
  • Slam: Melee Weapon Attack: +6 to hit, reach 5 ft., one target. Hit: 8 (1d8 + 4) bludgeoning damage.