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5ead/monsters/md/tome_of_beasts_2/warmth-thief.md
2025-06-07 07:58:30 -05:00

2.1 KiB

Warmth Thief

Tiny Fey neutral evil

  • Armor Class: 16 (natural armor)
  • Hit Points: 112 (15d4+75)
  • Speed: fly 40 ft. walk 10 ft. hover True ft.
  • Challenge Rating: 9 (5,000 XP)
  • Source: Tome of Beasts 2, page 366
STR DEX CON INT WIS CHA
11 (+0) 18 (+4) 20 (+5) 17 (+3) 15 (+2) 18 (+4)
  • Saving Throws: Dex +8, Wis +6, Cha +8
  • Skills: deception +8, stealth +8
  • Damage Immunities: cold
  • Damage Resistances: bludgeoning, piercing, and slashing from nonmagical attacks not made with cold iron weapons
  • Condition Immunities: paralyzed, prone
  • Senses: truesight 60 ft., passive Perception 12
  • Languages: Common, Sylvan, Umbral

Special Abilities

  • Aura of Warmth Stealing: At the start of each of the warmth thief's turns, each creature within 5 feet of the warmth thief must succeed on a DC 16 Constitution saving throw or take 7 (2d6) cold damage. The warmth thief regains hp equal to the single highest amount of cold damage dealt.
  • Cold Physiology: A warmth thief can't abide constant warmth. Each hour it spends in an area with a temperature above 40 degrees Fahrenheit, the warmth thief must succeed on a DC 15 Constitution saving throw or suffer one level of exhaustion that can't be removed until it finishes a long rest in an area with a temperature below 40 degrees.

Actions

  • Multiattack: The warmth thief makes two freezing claw attacks.
  • Freezing Claw: Melee Weapon Attack: +8 to hit, reach 5 ft., one creature. Hit: 7 (1d6 + 4) slashing damage plus 14 (4d6) cold damage. The warmth thief regains hp equal to half the cold damage dealt. The target must succeed on a DC 16 Constitution saving throw or be chilled for 1 minute. A chilled creature takes 7 (2d6) cold damage at the start of each of its turns. A chilled creature can repeat the saving throw at the end of each of its turns, ending the effect on itself on a success. A humanoid slain while chilled rises 24 hours later as a chill haunt, unless the humanoid is restored to life or its body is destroyed.