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5ead/monsters/md/tome_of_beasts_2/mari-lwyd.md
2025-06-07 07:58:30 -05:00

1.8 KiB

Mari Lwyd

Large Undead neutral

  • Armor Class: 15 (natural armor)
  • Hit Points: 66 (7d10+28)
  • Speed: walk 40 ft.
  • Challenge Rating: 4 (1,100 XP)
  • Source: Tome of Beasts 2, page 257
STR DEX CON INT WIS CHA
16 (+3) 13 (+1) 19 (+4) 10 (+0) 14 (+2) 15 (+2)
  • Saving Throws: Cha +4
  • Skills: intimidation +4, performance +6
  • Damage Immunities: poison
  • Damage Resistances: necrotic
  • Condition Immunities: exhaustion, frightened, poisoned, unconscious
  • Senses: darkvision 60 ft., passive Perception 12
  • Languages: Common, Draconic, Elvish, Giant, Primordial

Special Abilities

  • Turn Resistance: The mari lwyd has advantage on saving throws against any effect that turns undead.
  • Turned by Rhyme: A creature can use its action to formally challenge the mari lwyd to a duel of rhymes. If no creature attacks the mari lwyd until the beginning of its next turn, it uses its action to recite a rhyme. The challenger must respond to the rhyme and succeed on a DC 14 Charisma (Performance) check. On a success, the mari lwyd is treated as if it is turned for 1 minute or until it takes damage.
  • Innate Spellcasting: The mari lwyd's innate spellcasting ability is Charisma (spell save DC 12, +4 to hit with spell attacks). It can innately cast the following spells, requiring no material components: At will: chill touch, mage hand 3/day each: animate dead, hideous laughter, suggestion

Actions

  • Multiattack: The mari lwyd makes one bite attack and one hooves attack.
  • Bite: Melee Weapon Attack: +5 to hit, reach 5 ft., one creature. Hit: 12 (2d8 + 3) piercing damage.
  • Hooves: Melee Weapon Attack: +5 to hit, reach 5 ft., one creature. Hit: 10 (2d6 + 3) bludgeoning damage.