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5ead/monsters/md/tome_of_beasts_2/lunarian.md
2025-06-07 07:58:30 -05:00

2.1 KiB

Lunarian

Medium Fey chaotic neutral

  • Armor Class: 16 (breastplate)
  • Hit Points: 97 (15d8+30)
  • Speed: fly 40 ft. climb 15 ft. walk 30 ft.
  • Challenge Rating: 5 (1,800 XP)
  • Source: Tome of Beasts 2, page 245
STR DEX CON INT WIS CHA
18 (+4) 15 (+2) 14 (+2) 13 (+1) 12 (+1) 15 (+2)
  • Skills: acrobatics +5, history +4, stealth +5, survival +4
  • Damage Resistances: necrotic, poison
  • Condition Immunities: charmed, poisoned, unconscious
  • Senses: darkvision 60 ft., passive Perception 11
  • Languages: Celestial, Common, Sylvan

Special Abilities

  • Descendant of The Moon: Magical light created by the lunarian can't be extinguished.
  • Major Surface Curse: A lunarian can never be in the presence of natural light. It takes 9 (2d8) radiant damage at the beginning of its turn if it is exposed to direct moonlight or sunlight. If this damage reduces the lunarian to 0 hp, it dies and turns to moondust.
  • Moon-Touched Weapons: The lunarian's weapon attacks are magical. When the lunarian hits with any weapon, the weapon deals an extra 4 (1d8) radiant damage (included in the attack). A creature that takes radiant damage from a lunarian's weapon sheds dim light in a 10-foot radius for 1 hour.
  • Summon Shadowbeam (Recharge 6): As a bonus action, the lunarian summons a beam of pale light, shot through with undulating waves of shadow, centered on a point it can see within 60 feet of it. The beam is a 10-foot-radius, 40-foot-high cylinder and lasts for 1 minute. As a bonus action on each of its turns, the lunarian can move the beam up to 20 feet in any direction. A creature that enters or starts its turn in the beam must make a DC 13 Constitution saving throw. On a failure, a creature takes 11 (2d10) necrotic damage and is cursed with the minor surface curse. On a success, a creature takes half the damage and isn't cursed.

Actions

  • Multiattack: The lunarian makes two halberd attacks.
  • Halberd: Melee Weapon Attack: +7 to hit, reach 10 ft., one target. Hit: 9 (1d10 + 4) slashing damage plus 4 (1d8) radiant damage.