Files
5ead/monsters/md/tome_of_beasts_2/ice-bogie.md
2025-06-07 07:58:30 -05:00

1.5 KiB

Ice Bogie

Small Fey chaotic neutral

  • Armor Class: 12
  • Hit Points: 10 (3d6)
  • Speed: walk 25 ft.
  • Challenge Rating: 1/8 (25 XP)
  • Source: Tome of Beasts 2, page 209
STR DEX CON INT WIS CHA
7 (-2) 14 (+2) 10 (+0) 8 (-1) 7 (-2) 12 (+1)
  • Saving Throws: Dex +4
  • Skills: stealth +4
  • Damage Vulnerabilities: fire
  • Damage Immunities: cold, poison
  • Condition Immunities: charmed, petrified, poisoned, unconscious
  • Senses: darkvision 30 ft., passive Perception 8
  • Languages: Primordial

Special Abilities

  • Nimble Escape: The bogie can take the Disengage or Hide action as a bonus action on each of its turns.
  • Pack Tactics: The bogie has advantage on attack rolls against a creature if at least one of the bogie's allies is within 5 feet of the creature and the ally isn't incapacitated.

Actions

  • Icicle Fist: Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 1 bludgeoning damage plus 2 (1d4) cold damage.
  • Spiteful Hail: Ranged Weapon Attack: +4 to hit, range 30/120 ft., one target. Hit: 2 (1d4) cold damage, and the target's speed is reduced by 10 until the end of its next turn.

Reactions

  • Frosty Aid (1/Day): Whenever an allied ice bogie within 30 feet is reduced to 0 hp, this ice bogie can choose to reduce its hp by 3 (1d6), and the ally regains hp equal to the amount of hp this ice bogie lost.