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5ead/monsters/md/tome_of_beasts_2/cryoceros.md
2025-06-07 07:58:30 -05:00

1.4 KiB

Cryoceros

Large Monstrosity unaligned

  • Armor Class: 15 (natural armor)
  • Hit Points: 133 (14d10+56)
  • Speed: walk 40 ft.
  • Challenge Rating: 6 (2,300 XP)
  • Source: Tome of Beasts 2, page 76
STR DEX CON INT WIS CHA
19 (+4) 11 (+0) 18 (+4) 3 (-4) 13 (+1) 8 (-1)
  • Skills: athletics +7
  • Damage Resistances: bludgeoning, cold
  • Senses: passive Perception 11
  • Languages:

Special Abilities

  • Snow Camouflage: The cryoceros has advantage on Dexterity (Stealth) checks made to hide in snowy terrain.
  • Trampling Charge: If the cryoceros moves at least 20 feet straight toward a target and then hits it with its gore attack on the same turn, the target must succeed on a DC 15 Strength saving throw or be knocked prone. If the target is prone, the cryoceros can make one stomp attack against it as a bonus action.

Actions

  • Gore: Melee Weapon Attack: +7 to hit, reach 10 ft., one creature. Hit: 13 (2d8 + 4) piercing damage plus 9 (2d8) cold damage.
  • Stomp: Melee Weapon Attack: +7 to hit, reach 5 ft., one prone creature. Hit: 20 (3d10 + 4) bludgeoning damage.
  • Shards of Ice (Recharge 4-6): The cryoceros exhales razor-sharp ice in a 15-foot cone. Each creature in that area must make a DC 15 Dexterity saving throw, taking 10 (3d6) cold damage and 10 (3d6) piercing damage on a failed save, or half as much on a successful one.