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5ead/monsters/md/creature_codex/manastorm-golem.md
2025-06-07 07:58:30 -05:00

2.0 KiB

Manastorm Golem

Medium Construct unaligned

  • Armor Class: 14 (natural armor)
  • Hit Points: 90 (12d10+24)
  • Speed: fly 60 ft. walk 60 ft.
  • Challenge Rating: 8 (3,900 XP)
  • Source: Creature Codex, page 203
STR DEX CON INT WIS CHA
6 (-2) 14 (+2) 14 (+2) 16 (+3) 8 (-1) 1 (-5)
  • Skills:
  • Damage Immunities: acid, cold, fire, lightning, necrotic, poison, psychic, radiant, thunder
  • Damage Resistances: bludgeoning, piercing, and slashing from magical weapons
  • Condition Immunities: charmed, exhaustion, frightened, paralyzed, petrified, poisoned
  • Senses: truesight 120 ft., passive Perception 9
  • Languages: understands the languages of its creator but can't speak

Special Abilities

  • Amorphous: The manastorm golem can move through a space as narrow as 1 inch wide without squeezing.
  • Limited Mutability: Any spell or effect that would alter the golem's form only alters it for 1 round. Afterwards, the manastorm golem returns to its humanoid-shaped cloud form.
  • Magic Resistance: The golem has advantage on saving throws against spells and other magical effects.
  • Magic Weapons: The golem's weapon attacks are magical.
  • Mystic Messages: The manastorm golem can communicate with its maker via magical whispers at a distance up to 120 feet. Only its master hears these messages and can reply. Its messages go through solid objects but rm are halted by stone, magical silence, a sheet of lead, and similar obstacles. Its voice can travel through keyholes and around corners.

Actions

  • Multiattack: The golem makes two slam attacks. If both attacks hit a single living creature, the creature is stunned until the end of its next turn.
  • Slam: Melee Weapon Attack: +6 to hit, reach 5 ft., one target. Hit: 14 (2d10 + 3) force damage.
  • Force Bolt: Ranged Spell Attack: +6 to hit, range 120/480 ft., one target. Hit: 25 (4d10 + 3) force damage.