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5ead/monsters/md/creature_codex/cueyatl.md
2025-06-07 07:58:30 -05:00

1.1 KiB

Cueyatl

Small Humanoid lawful evil

  • Armor Class: 11
  • Hit Points: 21 (6d6)
  • Speed: climb 20 ft. swim 30 ft. walk 30 ft.
  • Challenge Rating: 1/2 (100 XP)
  • Source: Creature Codex, page 68
STR DEX CON INT WIS CHA
10 (+0) 12 (+1) 11 (+0) 10 (+0) 11 (+0) 10 (+0)
  • Skills: stealth +3
  • Senses: darkvision 60 ft., passive Perception 10
  • Languages: Cueyatl

Special Abilities

  • Amphibious: The cueyatl can breathe air and water.
  • Jungle Camouflage: The cueyatl has advantage on Dexterity (Stealth) checks made to hide in jungle terrain.
  • Slippery: The cueyatl has advantage on saving throws and ability checks made to escape a grapple.
  • Standing Leap: The cueyatl's long jump is up to 20 feet and its high jump is up to 10 feet, with or without a running start.

Actions

  • Spear: Melee or Ranged Weapon Attack: +2 to hit, reach 5 ft. or range 20/60 ft., one target. Hit: 3 (1d6) piercing damage plus 7 (2d6) poison damage or 4 (1d8) piercing damage plus 7 (2d6) poison damage if used with two hands to make a melee attack.