Files
5ead/monsters/md/5.2_srd_(2025_mm)/tough_mm_2024.md
2025-06-07 07:58:30 -05:00

873 B

Tough

Small Humanoid, Neutral

  • Armor Class: 12
  • Hit Points: 32 (5d8 + 10)
  • Speed: 30 ft.
  • Initiative: +1 (11)
STAT SCORE MOD SAVE
STR 15 +2 +2
DEX 12 +1 +1
CON 14 +2 +2
INT 10 +0 +0
WIS 10 +0 +0
CHA 11 +0 +0
  • Gear Heavy Crossbow, Leather Armor, Mace
  • Senses: Passive Perception 10
  • Languages: Common
  • CR 1/2 (XP 100; PB +2)

Traits

Pack Tactics. The tough has Advantage on an attack roll against a creature if at least one of the tough's allies is within 5 feet of the creature and the ally doesn't have the Incapacitated condition.

Actions

Mace. Melee Attack Roll: +4, reach 5 ft. 5 (1d6 + 2) Bludgeoning damage.

Heavy Crossbow. Ranged Attack Roll: +3, range 100/400 ft. 6 (1d10 + 1) Piercing damage.