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Worg

Large Monstrosity neutral evil

  • Armor Class: 13 (natural armor)
  • Hit Points: 26 (4d10+4)
  • Speed: walk 50 ft.
  • Challenge Rating: 1/2 (100 XP)
  • Source: 5.1 SRD (2015 MM), page 393
STR DEX CON INT WIS CHA
16 (+3) 13 (+1) 13 (+1) 7 (-2) 11 (+0) 8 (-1)
  • Skills: perception +4
  • Senses: darkvision 60 ft., passive Perception 14
  • Languages: Goblin, Worg

Special Abilities

  • Keen Hearing and Smell: The worg has advantage on Wisdom (Perception) checks that rely on hearing or smell.

Actions

  • Bite: Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 10 (2d6 + 3) piercing damage. If the target is a creature, it must succeed on a DC 13 Strength saving throw or be knocked prone.