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5ead/monsters/md/5.1_srd_(2015_mm)/stone-golem.md
2025-06-07 07:58:30 -05:00

1.7 KiB

Stone Golem

Large Construct unaligned

  • Armor Class: 17 (natural armor)
  • Hit Points: 178 (17d10+85)
  • Speed: walk 30 ft.
  • Challenge Rating: 10 (5,900 XP)
  • Source: 5.1 SRD (2015 MM), page 317
STR DEX CON INT WIS CHA
22 (+6) 9 (-1) 20 (+5) 3 (-4) 11 (+0) 1 (-5)
  • Skills:
  • Damage Immunities: poison, psychic; bludgeoning, piercing, and slashing from nonmagical attacks not made with adamantine weapons
  • Condition Immunities: charmed, exhaustion, frightened, paralyzed, petrified, poisoned
  • Senses: darkvision 120 ft., passive Perception 10
  • Languages: understands the languages of its creator but can't speak

Special Abilities

  • Immutable Form: The golem is immune to any spell or effect that would alter its form.
  • Magic Resistance: The golem has advantage on saving throws against spells and other magical effects.
  • Magic Weapons: The golem's weapon attacks are magical.

Actions

  • Multiattack: The golem makes two slam attacks.
  • Slam: Melee Weapon Attack: +10 to hit, reach 5 ft., one target. Hit: 19 (3d8 + 6) bludgeoning damage.
  • Slow (Recharge 5-6): The golem targets one or more creatures it can see within 10 ft. of it. Each target must make a DC 17 Wisdom saving throw against this magic. On a failed save, a target can't use reactions, its speed is halved, and it can't make more than one attack on its turn. In addition, the target can take either an action or a bonus action on its turn, not both. These effects last for 1 minute. A target can repeat the saving throw at the end of each of its turns, ending the effect on itself on a success.