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2025-06-07 07:58:30 -05:00

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Scout

Medium Humanoid any alignment

  • Armor Class: 13 (leather armor)
  • Hit Points: 16 (3d8+3)
  • Speed: walk 30 ft.
  • Challenge Rating: 1/2 (100 XP)
  • Source: 5.1 SRD (2015 MM), page 401
STR DEX CON INT WIS CHA
11 (+0) 14 (+2) 12 (+1) 11 (+0) 13 (+1) 11 (+0)
  • Skills: nature +4, perception +5, stealth +6, survival +5
  • Senses: passive Perception 15
  • Languages: any one language (usually Common)

Special Abilities

  • Keen Hearing and Sight: The scout has advantage on Wisdom (Perception) checks that rely on hearing or sight.

Actions

  • Multiattack: The scout makes two melee attacks or two ranged attacks.
  • Shortsword: Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 5 (1d6 + 2) piercing damage.
  • Longbow: Ranged Weapon Attack: +4 to hit, range 150/600 ft., one target. Hit: 6 (1d8 + 2) piercing damage.