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5ead/monsters/md/5.1_srd_(2015_mm)/hell-hound.md
2025-06-07 07:58:30 -05:00

1.2 KiB

Hell Hound

Medium Fiend lawful evil

  • Armor Class: 15 (natural armor)
  • Hit Points: 45 (7d8+14)
  • Speed: walk 50 ft.
  • Challenge Rating: 3 (700 XP)
  • Source: 5.1 SRD (2015 MM), page 321
STR DEX CON INT WIS CHA
17 (+3) 12 (+1) 14 (+2) 6 (-2) 13 (+1) 6 (-2)
  • Skills: perception +5
  • Damage Immunities: fire
  • Senses: darkvision 60 ft., passive Perception 15
  • Languages: understands Infernal but can't speak it

Special Abilities

  • Keen Hearing and Smell: The hound has advantage on Wisdom (Perception) checks that rely on hearing or smell.
  • Pack Tactics: The hound has advantage on an attack roll against a creature if at least one of the hound's allies is within 5 ft. of the creature and the ally isn't incapacitated.

Actions

  • Bite: Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 7 (1d8 + 3) piercing damage plus 7 (2d6) fire damage.
  • Fire Breath (Recharge 5-6): The hound exhales fire in a 15-foot cone. Each creature in that area must make a DC 12 Dexterity saving throw, taking 21 (6d6) fire damage on a failed save, or half as much damage on a successful one.