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<title>Hirudine Stalker</title>
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<body>
<h1>Hirudine Stalker</h1>
<p><em>Medium</em> <em>Monstrosity</em> <em>neutral evil</em></p>
<ul>
<li><strong>Armor Class:</strong> 13</li>
<li><strong>Hit Points:</strong> 52 (8d8+16)</li>
<li><strong>Speed:</strong> walk 30 ft. climb 20 ft. swim 30 ft.</li>
<li><strong>Challenge Rating:</strong> 2 (450 XP)</li>
<li><strong>Source:</strong> Tome of Beasts 3, page 235</li>
</ul>
<table>
<thead>
<tr>
<th>STR</th>
<th>DEX</th>
<th>CON</th>
<th>INT</th>
<th>WIS</th>
<th>CHA</th>
</tr>
</thead>
<tbody>
<tr>
<td>13 (+1)</td>
<td>16 (+3)</td>
<td>14 (+2)</td>
<td>12 (+1)</td>
<td>14 (+2)</td>
<td>12 (+1)</td>
</tr>
</tbody>
</table>
<ul>
<li><strong>Saving Throws</strong>: Con +4, Wis +4</li>
<li><strong>Skills:</strong> perception +2</li>
<li><strong>Damage Vulnerabilities:</strong> psychic</li>
<li><strong>Senses:</strong> blindsight 120' (blind beyond), passive Perception 14</li>
<li><strong>Languages:</strong> Common, telepathy 120' (only w/other hirudine stalkers)</li>
</ul>
<h3>Special Abilities</h3>
<ul>
<li><strong>Amphibious:</strong> Can breathe air and water.</li>
<li><strong>Blood Scent:</strong> Advantage on Wis (Perception) and Wis (Survival) checks to find or track a creature that doesn't have all its hp.</li>
</ul>
<h3>Actions</h3>
<ul>
<li><strong>Multiattack:</strong> Two Bite or Spit Tooth attacks.</li>
<li><strong>Bite:</strong> Melee Weapon Attack: +5 to hit, 5 ft., one target, 8 (2d4+3) piercing damage + 3 (1d6) necrotic and the hirudine stalker regains hp equal to the necrotic dealt.</li>
<li><strong>Spit Tooth:</strong> Ranged Weapon Attack: +5 to hit 30/120' one target 8 (2d4+3) piercing damage and target must make DC 13 Con save or suffer one of the following (stalker's choice):Anesthetic On a failed save the target is unaware of any damage it takes from the hirudine stalker's Spit Tooth attack for 1 hr but it is still aware of other sources of damage.Debilitating On a failed save the target is incapacitated until the end of its next turn. If the target fails the save by 5 or more it also suffers one level of exhaustion. A creature can't suffer more than three levels of exhaustion from this attack.Magebane On a failed save target has disadvantage on Con saves to maintain its concentration for 1 hr. If target fails save by 5+ it also loses its lowest-level available spell slot.</li>
</ul>
<h3>Bonus Actions</h3>
<ul>
<li><strong>Hidden Predator:</strong> Takes the Hide action.</li>
</ul>
<p><a href="../../../licensing.html">Licensing</a>  <a href="../../md/tome_of_beasts_3/hirudine-stalker.md">Markdown Format</a></p>
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