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<title>Elemental, Rockslide</title>
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<body>
<h1>Elemental, Rockslide</h1>
<p><em>Large</em> <em>Elemental</em> <em>neutral</em></p>
<ul>
<li><strong>Armor Class:</strong> 14 (natural armor)</li>
<li><strong>Hit Points:</strong> 147 (14d10+70)</li>
<li><strong>Speed:</strong> walk 40 ft.</li>
<li><strong>Challenge Rating:</strong> 8 (3,900 XP)</li>
<li><strong>Source:</strong> Tome of Beasts 3, page 168</li>
</ul>
<table>
<thead>
<tr>
<th>STR</th>
<th>DEX</th>
<th>CON</th>
<th>INT</th>
<th>WIS</th>
<th>CHA</th>
</tr>
</thead>
<tbody>
<tr>
<td>22 (+6)</td>
<td>8 (-1)</td>
<td>20 (+5)</td>
<td>5 (-3)</td>
<td>10 (+0)</td>
<td>5 (-3)</td>
</tr>
</tbody>
</table>
<ul>
<li><strong>Skills:</strong> perception +0</li>
<li><strong>Damage Resistances:</strong> nonmagic B/P/S attacks</li>
<li><strong>Condition Immunities:</strong> exhaustion, paralyzed, petrified, poisoned, unconscious</li>
<li><strong>Senses:</strong> darkvision 60', tremorsense 30', passive Perception 10</li>
<li><strong>Languages:</strong> Terran</li>
</ul>
<h3>Special Abilities</h3>
<ul>
<li><strong>Charge:</strong> If it moves 20'+ straight to foe and hits with Slam attack on same turn target takes an extra 9 (2d8) bludgeoning damage. If the target is a creature it must make DC 16 Str save or be knocked prone. If the elemental used Nimble Separation before making this Slam attack the target has disadvantage on the save.</li>
<li><strong>Elemental Nature:</strong> Doesn't require air food drink or sleep.</li>
<li><strong>Stone Camouflage:</strong> Advantage on Dex (Stealth) checks made to hide in rocky terrain.</li>
</ul>
<h3>Actions</h3>
<ul>
<li><strong>Multiattack:</strong> Three Slams or two Skipping Stones.</li>
<li><strong>Slam:</strong> Melee Weapon Attack: +9 to hit, 10 ft., one target, 15 (2d8+6) bludgeoning damage.</li>
<li><strong>Skipping Stone:</strong> Ranged Weapon Attack: +9 to hit 20/60' one target 15 (2d8+6) bludgeoning damage and the stone bounces to another creature within 10 ft. of target. That creature must make DC 16 Dex save or take 9 (2d8) bludgeoning damage.</li>
</ul>
<h3>Bonus Actions</h3>
<ul>
<li><strong>Nimble Separation:</strong> Can briefly separate its components parts and take the Dash action. Opportunity attacks vs. it have disadvantage until start of its next turn.</li>
</ul>
<p><a href="../../../licensing.html">Licensing</a>  <a href="../../md/tome_of_beasts_3/elemental-rockslide.md">Markdown Format</a></p>
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