89 lines
2.9 KiB
HTML
89 lines
2.9 KiB
HTML
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<!DOCTYPE html>
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<head>
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<meta name="viewport" content="user-scalable=yes, width=device-width">
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<meta charset="UTF-8">
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<style>
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body {
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max-width: 700px;
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margin: auto;
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font-size: 18px;
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font-family: sans-serif;
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padding: 10px;
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}
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p, li {
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line-height: 1.5em;
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}
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ul, ol {
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padding-left: 20px;
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margin-left: 0;
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}
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li {
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margin-left: 0; /* Remove margin from li */
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}
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table {
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border-collapse: collapse;
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}
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th, td {
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border: 1px solid black;
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padding: 5px;
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text-align: left;
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}
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</style>
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<title>Death Worm</title>
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</head>
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<body>
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<h1>Death Worm</h1>
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<p><em>Small</em> <em>Monstrosity</em> <em>unaligned</em></p>
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<ul>
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<li><strong>Armor Class:</strong> 13 (natural armor)</li>
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<li><strong>Hit Points:</strong> 44 (8d6+16)</li>
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<li><strong>Speed:</strong> walk 20 ft. burrow 20 ft.</li>
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<li><strong>Challenge Rating:</strong> 1 (200 XP)</li>
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<li><strong>Source:</strong> Tome of Beasts 3, page 106</li>
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</ul>
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<table>
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<thead>
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<tr>
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<th>STR</th>
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<th>DEX</th>
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<th>CON</th>
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<th>INT</th>
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<th>WIS</th>
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<th>CHA</th>
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</tr>
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</thead>
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<tbody>
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<tr>
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<td>9 (-1)</td>
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<td>15 (+2)</td>
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<td>14 (+2)</td>
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<td>1 (-5)</td>
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<td>11 (+0)</td>
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<td>3 (-4)</td>
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</tr>
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</tbody>
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</table>
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<ul>
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<li><strong>Skills:</strong> perception +0</li>
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<li><strong>Damage Immunities:</strong> lightning</li>
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<li><strong>Senses:</strong> tremorsense 60', passive Perception 10</li>
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<li><strong>Languages:</strong> —</li>
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</ul>
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<h3>Special Abilities</h3>
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<ul>
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<li><strong>Detect Life:</strong> Can sense the general direction of creatures that aren't Constructs or Undead within 1 mile of it.</li>
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<li><strong>Discharge:</strong> When a creature ends its turn within 5 ft. of a death worm the creature takes 2 (1d4) lightning.</li>
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<li><strong>Dreaming Venom:</strong> iIEvery 24 hrs that elapse it must re-save reducing its hp max by 2 (1d4) on a failure. The poison is neutralized on a success. Target dies if dreaming venom reduces its hp max to 0. This reduction lasts until the poison is neutralized.</li>
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<li><strong>Lightning Arc:</strong> When a creature starts its turn within 15 ft. of at least two death worms the creature must make DC 14 Dex save or take 5 (2d4) lightning. The creature has disadvantage on the save if it is within 15 ft. of three or more death worms.</li>
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<li><strong>Regeneration:</strong> Regains 3 hp at the start of its turn if it has at least 1 hp.</li>
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</ul>
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<h3>Actions</h3>
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<ul>
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<li><strong>Bite:</strong> Melee Weapon Attack: +4 to hit, 5 ft., one creature,. 4 (1d4+2) piercing damage + 2 (1d4) lightning and 4 (1d8) poison and the target must make DC 12 Con save or succumb to worm's Dreaming Venom (above).</li>
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<li><strong>Spit Poison:</strong> Ranged Weapon Attack: +4 to hit 15/30' one creature. 9 (2d8) poison and the target must make DC 12 Con save or succumb to the worm's venom (see Dreaming Venom).</li>
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</ul>
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<p><a href="../../../licensing.html">Licensing</a> – <a href="../../md/tome_of_beasts_3/death-worm.md">Markdown Format</a></p>
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</body>
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</html>
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