94 lines
3.8 KiB
HTML
94 lines
3.8 KiB
HTML
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<!DOCTYPE html>
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<head>
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<meta name="viewport" content="user-scalable=yes, width=device-width">
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<meta charset="UTF-8">
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<style>
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body {
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max-width: 700px;
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margin: auto;
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font-size: 18px;
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font-family: sans-serif;
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padding: 10px;
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}
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p, li {
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line-height: 1.5em;
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}
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ul, ol {
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padding-left: 20px;
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margin-left: 0;
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}
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li {
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margin-left: 0; /* Remove margin from li */
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}
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table {
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border-collapse: collapse;
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}
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th, td {
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border: 1px solid black;
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padding: 5px;
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text-align: left;
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}
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</style>
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<title>Salt Devil</title>
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</head>
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<body>
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<h1>Salt Devil</h1>
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<p><em>Medium</em> <em>Fiend</em> <em>Lawful Evil</em></p>
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<ul>
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<li><strong>Armor Class:</strong> 13 (natural armor)</li>
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<li><strong>Hit Points:</strong> 93 (11d8 + 44)</li>
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<li><strong>Speed:</strong> walk 30 ft.</li>
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<li><strong>Challenge Rating:</strong> 6 (2,300 XP)</li>
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<li><strong>Source:</strong> Tome of Beasts 2023, page 100</li>
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</ul>
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<table>
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<thead>
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<tr>
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<th>STR</th>
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<th>DEX</th>
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<th>CON</th>
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<th>INT</th>
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<th>WIS</th>
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<th>CHA</th>
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</tr>
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</thead>
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<tbody>
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<tr>
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<td>18 (+4)</td>
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<td>13 (+1)</td>
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<td>18 (+4)</td>
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<td>13 (+1)</td>
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<td>14 (+2)</td>
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<td>15 (+2)</td>
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</tr>
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</tbody>
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</table>
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<ul>
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<li><strong>Saving Throws</strong>: Dex +4, Con +7, Cha +5</li>
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<li><strong>Skills:</strong> Perception +5, Stealth +4</li>
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<li><strong>Damage Vulnerabilities:</strong> False</li>
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<li><strong>Damage Immunities:</strong> fire, poison</li>
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<li><strong>Damage Resistances:</strong> acid, cold; bludgeoning, piercing, and slashing from nonmagical attacks not made with silvered weapons</li>
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<li><strong>Condition Immunities:</strong> poisoned</li>
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<li><strong>Senses:</strong> darkvision 120 ft., passive Perception 15</li>
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<li><strong>Languages:</strong> Common, Gnoll, Infernal, telepathy 120 ft.</li>
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</ul>
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<h3>Special Abilities</h3>
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<ul>
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<li><strong>Devil's Sight:</strong> Magical darkness doesn't impede the salt devil's darkvision.</li>
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<li><strong>Magic Resistance:</strong> The salt devil has advantage on saving throws against spells and other magical effects.</li>
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<li><strong>Salt-Encrusted Hide:</strong> A creature that touches the salt devil or hits it with a melee attack while within 5 feet of it takes 3 (1d6) slashing damage.</li>
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</ul>
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<h3>Actions</h3>
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<ul>
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<li><strong>Multiattack:</strong> The salt devil makes two Scimitar attacks and one Water-Draining Claw attack.</li>
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<li><strong>Scimitar:</strong> Melee Weapon Attack: +7 to hit, reach 5 ft., one target. Hit: 7 (1d6 + 4) slashing damage.</li>
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<li><strong>Water-Draining Claw:</strong> Melee Weapon Attack: +7 to hit, reach 5 ft., one target. Hit: 6 (1d4 + 4) slashing damage. If the target is a creature that isn't a Construct or Undead, it must make a DC 15 Constitution saving throw, taking 14 (4d6) necrotic damage on a failed save, or half as much damage on a successful one. Plants, Oozes, and creatures with the Amphibious, Water Breathing, or Water Form traits have disadvantage on this saving throw. If the saving throw fails by 5 or more, the target also suffers one level of exhaustion.</li>
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<li><strong>Teleport (3/Day):</strong> The salt devil magically teleports, along with any equipment it is wearing or carrying, up to 120 feet to an unoccupied space it can see.</li>
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<li><strong>Summon Devil (1/Day):</strong> The salt devil magically calls 1d4 gnolls that are Fiends with the salt devil's damage resistances and immunities. The salt devil has a 25 percent chance of calling one salt devil instead. The called creatures arrive in 1d4 rounds, acting as allies of the devil and obeying its telepathic commands. The creatures remain for 1 hour, until the devil dies, or until the devil dismisses them as a bonus action.</li>
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</ul>
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<p><a href="../../../licensing.html">Licensing</a> – <a href="../../md/tome_of_beasts_2023/saltdevil-tob1-2023.md">Markdown Format</a></p>
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</body>
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</html>
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