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<title>Ravenfolk Warrior</title>
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<body>
<h1>Ravenfolk Warrior</h1>
<p><em>Medium</em> <em>Humanoid</em> <em>Neutral</em></p>
<ul>
<li><strong>Armor Class:</strong> 15 (studded leather armor)</li>
<li><strong>Hit Points:</strong> 78 (12d8 + 24)</li>
<li><strong>Speed:</strong> walk 30 ft.</li>
<li><strong>Challenge Rating:</strong> 3 (700 XP)</li>
<li><strong>Source:</strong> Tome of Beasts 2023, page 304</li>
</ul>
<table>
<thead>
<tr>
<th>STR</th>
<th>DEX</th>
<th>CON</th>
<th>INT</th>
<th>WIS</th>
<th>CHA</th>
</tr>
</thead>
<tbody>
<tr>
<td>12 (+1)</td>
<td>16 (+3)</td>
<td>14 (+2)</td>
<td>10 (+0)</td>
<td>15 (+2)</td>
<td>10 (+0)</td>
</tr>
</tbody>
</table>
<ul>
<li><strong>Saving Throws</strong>: Dex +5, Wis +4</li>
<li><strong>Skills:</strong> Deception +2, Perception +4, Stealth +5</li>
<li><strong>Damage Vulnerabilities:</strong> False</li>
<li><strong>Damage Immunities:</strong> False</li>
<li><strong>Damage Resistances:</strong> False</li>
<li><strong>Condition Immunities:</strong> False</li>
<li><strong>Senses:</strong> darkvision 120 ft., passive Perception 14</li>
<li><strong>Languages:</strong> Common, Feather Speech, Ravenfolk</li>
</ul>
<h3>Special Abilities</h3>
<ul>
<li><strong>Mimicry:</strong> The ravenfolk warrior can mimic animal sounds and Humanoid voices. A creature that hears the sounds can tell they are imitations with a successful DC 12 Wisdom (Insight) check.</li>
<li><strong>Rune-Powered Weapons:</strong> The ravenfolk's weapon attacks are magical. When the ravenfolk hits with any weapon, the weapon deals an extra 1d8 radiant damage (included in the attack).</li>
</ul>
<h3>Actions</h3>
<ul>
<li><strong>Multiattack:</strong> The ravenfolk warrior makes one Peck attack and one Runespear attack, or it makes two Longbow attacks. It can replace one attack with a use of Ghost Wings.</li>
<li><strong>Peck:</strong> Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 8 (2d4 + 3) piercing damage plus 4 (1d8) radiant damage.</li>
<li><strong>Runespear:</strong> Melee Weapon Attack: +5 to hit, reach 10 ft., one target. Hit: 7 (1d8 + 3) piercing damage plus 4 (1d8) radiant damage.</li>
<li><strong>Longbow:</strong> Ranged Weapon Attack: +5 to hit, range 150/600 ft., one target. Hit: 7 (1d8 + 3) piercing damage plus 4 (1d8) radiant damage.</li>
<li><strong>Ghost Wings:</strong> The ravenfolk warrior furiously “beats” a set of phantasmal wings. Each creature within 5 feet of the ravenfolk must succeed on a DC 13 Dexterity saving throw or be blinded until the start of its next turn.</li>
</ul>
<h3>Reactions</h3>
<ul>
<li><strong>Odin's Call (Recharge 6):</strong> When the ravenfolk warrior takes damage while below half its hp maximum, it moves up to half its speed without provoking opportunity attacks.</li>
</ul>
<p><a href="../../../licensing.html">Licensing</a>  <a href="../../md/tome_of_beasts_2023/ravenfolkwarrior-tob1-2023.md">Markdown Format</a></p>
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