90 lines
3.0 KiB
HTML
90 lines
3.0 KiB
HTML
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<!DOCTYPE html>
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<head>
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<meta name="viewport" content="user-scalable=yes, width=device-width">
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<meta charset="UTF-8">
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<style>
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body {
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max-width: 700px;
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margin: auto;
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font-size: 18px;
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font-family: sans-serif;
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padding: 10px;
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}
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p, li {
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line-height: 1.5em;
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}
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ul, ol {
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padding-left: 20px;
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margin-left: 0;
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}
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li {
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margin-left: 0; /* Remove margin from li */
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}
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table {
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border-collapse: collapse;
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}
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th, td {
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border: 1px solid black;
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padding: 5px;
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text-align: left;
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}
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</style>
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<title>Putrid Haunt</title>
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</head>
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<body>
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<h1>Putrid Haunt</h1>
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<p><em>Medium</em> <em>Undead</em> <em>Neutral Evil</em></p>
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<ul>
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<li><strong>Armor Class:</strong> 13 (natural armor)</li>
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<li><strong>Hit Points:</strong> 44 (8d8 + 8)</li>
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<li><strong>Speed:</strong> walk 20 ft.</li>
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<li><strong>Challenge Rating:</strong> 2 (450 XP)</li>
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<li><strong>Source:</strong> Tome of Beasts 2023, page 296</li>
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</ul>
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<table>
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<thead>
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<tr>
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<th>STR</th>
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<th>DEX</th>
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<th>CON</th>
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<th>INT</th>
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<th>WIS</th>
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<th>CHA</th>
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</tr>
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</thead>
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<tbody>
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<tr>
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<td>17 (+3)</td>
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<td>8 (-1)</td>
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<td>13 (+1)</td>
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<td>3 (-4)</td>
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<td>11 (+0)</td>
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<td>6 (-2)</td>
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</tr>
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</tbody>
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</table>
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<ul>
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<li><strong>Skills:</strong> </li>
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<li><strong>Damage Vulnerabilities:</strong> False</li>
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<li><strong>Damage Immunities:</strong> poison</li>
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<li><strong>Damage Resistances:</strong> bludgeoning and piercing from nonmagical attacks</li>
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<li><strong>Condition Immunities:</strong> charmed, exhaustion, poisoned</li>
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<li><strong>Senses:</strong> darkvision 60 ft., passive Perception 10</li>
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<li><strong>Languages:</strong> understands the languages it knew in life but can’t speak</li>
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</ul>
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<h3>Special Abilities</h3>
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<ul>
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<li><strong>False Appearance:</strong> While the putrid haunt remains motionless and prone in swampy terrain, it is indistinguishable from a pile of muck and moss.</li>
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<li><strong>Swamp Walk:</strong> Difficult terrain composed of mud, shallow water, and water plants doesn't cost the putrid haunt extra movement.</li>
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<li><strong>Undead Nature:</strong> The putrid haunt doesn't require air, food, drink, or sleep.</li>
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</ul>
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<h3>Actions</h3>
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<ul>
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<li><strong>Slam:</strong> Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 12 (2d8 + 3) bludgeoning damage plus 5 (2d4) poison damage.</li>
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<li><strong>Expel Vermin (Recharge 6):</strong> The putrid haunt vomits forth the leeches, stinging insects, and other swamp vermin infesting its innards in a 15-foot cone. Each creature in the area must make a DC 13 Dexterity saving throw. On a failure, a creature takes 7 (2d6) piercing damage and 7 (2d6) poison damage and is poisoned for 1 minute. On a success, a creature takes half the damage and isn't poisoned. A poisoned creature can repeat the saving throw at the end of each of its turns, ending the effect on itself on a success.</li>
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</ul>
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<p><a href="../../../licensing.html">Licensing</a> – <a href="../../md/tome_of_beasts_2023/putridhaunt-tob1-2023.md">Markdown Format</a></p>
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</body>
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</html>
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