93 lines
3.7 KiB
HTML
93 lines
3.7 KiB
HTML
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<!DOCTYPE html>
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<head>
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<meta name="viewport" content="user-scalable=yes, width=device-width">
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<meta charset="UTF-8">
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<style>
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body {
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max-width: 700px;
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margin: auto;
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font-size: 18px;
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font-family: sans-serif;
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padding: 10px;
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}
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p, li {
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line-height: 1.5em;
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}
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ul, ol {
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padding-left: 20px;
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margin-left: 0;
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}
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li {
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margin-left: 0; /* Remove margin from li */
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}
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table {
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border-collapse: collapse;
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}
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th, td {
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border: 1px solid black;
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padding: 5px;
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text-align: left;
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}
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</style>
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<title>Tetomatli</title>
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</head>
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<body>
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<h1>Tetomatli</h1>
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<p><em>Large</em> <em>Construct</em> <em>chaotic evil</em></p>
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<ul>
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<li><strong>Armor Class:</strong> 16 (natural armor)</li>
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<li><strong>Hit Points:</strong> 152 (16d10+64)</li>
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<li><strong>Speed:</strong> walk 30 ft.</li>
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<li><strong>Challenge Rating:</strong> 8 (3,900 XP)</li>
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<li><strong>Source:</strong> Tome of Beasts 2, page 345</li>
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</ul>
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<table>
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<thead>
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<tr>
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<th>STR</th>
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<th>DEX</th>
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<th>CON</th>
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<th>INT</th>
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<th>WIS</th>
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<th>CHA</th>
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</tr>
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</thead>
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<tbody>
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<tr>
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<td>20 (+5)</td>
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<td>10 (+0)</td>
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<td>18 (+4)</td>
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<td>5 (-3)</td>
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<td>11 (+0)</td>
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<td>3 (-4)</td>
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</tr>
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</tbody>
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</table>
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<ul>
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<li><strong>Skills:</strong> athletics +8, perception +3</li>
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<li><strong>Damage Immunities:</strong> poison, psychic;</li>
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<li><strong>Damage Resistances:</strong> acid, fire, lightning; bludgeoning, piercing, and slashing from nonmagical attacks</li>
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<li><strong>Condition Immunities:</strong> blinded, charmed, deafened, exhaustion, frightened, paralyzed, petrified, poisoned</li>
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<li><strong>Senses:</strong> tremorsense 90 ft. (blind beyond this radius), passive Perception 13</li>
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<li><strong>Languages:</strong> understands the languages of its creator but can’t speak</li>
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</ul>
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<h3>Special Abilities</h3>
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<ul>
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<li><strong>Diving Head Slam:</strong> If the tetomatli is flying and moves at least 20 feet straight toward a target and then hits it with a head slam attack on the same turn, the tetomatli can use Tremor as a bonus action, if it is available.</li>
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<li><strong>Heavy Flier:</strong> The tetomatli can fly up to 30 feet each round, but it must start and end its movement on a solid surface such as a roof or the ground. If it is flying at the end of its turn, it falls to the ground and takes falling damage.</li>
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<li><strong>Magic Resistance:</strong> The tetomatli has advantage on saving throws against spells and other magical effects.</li>
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<li><strong>Magic Weapons:</strong> The tetomatli's weapon attacks are magical.</li>
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<li><strong>Siege Monster:</strong> The tetomatli deals double damage to objects and structures.</li>
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</ul>
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<h3>Actions</h3>
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<ul>
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<li><strong>Multiattack:</strong> The tetomatli makes one head slam attack and one wing buffet attack.</li>
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<li><strong>Head Slam:</strong> Melee Weapon Attack: +8 to hit, reach 5 ft., one target. Hit: 21 (3d10 + 5) bludgeoning damage. If the tetomatli scores a critical hit against a target wearing metal armor, the target must succeed on a DC 15 Strength saving throw or its armor is destroyed. A creature wearing magical armor has advantage on this saving throw. A creature wearing adamantine armor is unaffected.</li>
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<li><strong>Wing Buffet:</strong> Melee Weapon Attack: +8 to hit, reach 5 ft., one target. Hit: 12 (2d6 + 5) bludgeoning damage.</li>
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<li><strong>Tremor (Recharge 6):</strong> The tetomatli slams its head repeatedly into the ground, creating a magical shockwave. Each creature within 20 feet of the tetomatli must succeed on a DC 15 Dexterity saving throw or be knocked prone and have disadvantage on attack rolls and Dexterity checks until the end of its next turn.</li>
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</ul>
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<p><a href="../../../licensing.html">Licensing</a> – <a href="../../md/tome_of_beasts_2/tetomatli.md">Markdown Format</a></p>
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</body>
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</html>
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