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margin: auto;
font-size: 18px;
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th, td {
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<title>Naizu-Ha</title>
</head>
<body>
<h1>Naizu-Ha</h1>
<p><em>Small</em> <em>Fey</em> <em>neutral evil</em></p>
<ul>
<li><strong>Armor Class:</strong> 17 (natural armor)</li>
<li><strong>Hit Points:</strong> 117 (18d6+54)</li>
<li><strong>Speed:</strong> walk 30 ft.</li>
<li><strong>Challenge Rating:</strong> 6 (2,300 XP)</li>
<li><strong>Source:</strong> Tome of Beasts 2, page 223</li>
</ul>
<table>
<thead>
<tr>
<th>STR</th>
<th>DEX</th>
<th>CON</th>
<th>INT</th>
<th>WIS</th>
<th>CHA</th>
</tr>
</thead>
<tbody>
<tr>
<td>17 (+3)</td>
<td>15 (+2)</td>
<td>17 (+3)</td>
<td>13 (+1)</td>
<td>11 (+0)</td>
<td>13 (+1)</td>
</tr>
</tbody>
</table>
<ul>
<li><strong>Skills:</strong> stealth +5</li>
<li><strong>Condition Immunities:</strong> blinded, grappled</li>
<li><strong>Senses:</strong> passive Perception 10</li>
<li><strong>Languages:</strong> Common, Sylvan</li>
</ul>
<h3>Special Abilities</h3>
<ul>
<li><strong>Blunting Ambiance:</strong> Each creature that deals piercing or slashing damage with a bladed weapon while within 30 feet of the naizu-ha must roll the damage twice and take the lower result.</li>
<li><strong>Dagger Form (1/Day):</strong> As a bonus action, the naizu-ha transforms into a magical dagger. A creature that wields the naizu-ha while it is in this form gains +1 bonus to attack and damage rolls with the dagger, and attacks with the dagger score a critical hit on a roll of 19 or 20. In addition, the wielder can't take the Disengage action unless it succeeds on a DC 12 Wisdom saving throw.</li>
<li><strong>Spider Climb:</strong> The naizu-ha can climb difficult surfaces, including upside down on ceilings, without needing to make an ability check.</li>
<li><strong>Tripping Charge:</strong> If the naizu-ha moves at least 15 feet straight toward a creature and then hits it with a scythe tail attack on the same turn, that target must succeed on a DC 14 Dexterity saving throw or be knocked prone. If the target is prone, the naizu-ha can make one dagger legs attack against it as a bonus action.</li>
</ul>
<h3>Actions</h3>
<ul>
<li><strong>Multiattack:</strong> The naizu-ha makes three attacks: two with its scissor claws and one with its scythe tail. If both scissor claws attacks hit the same target, the target must succeed on a DC 14 Dexterity saving throw or take an extra 7 (2d6) slashing damage.</li>
<li><strong>Scissor Claws:</strong> Melee Weapon Attack: +6 to hit, reach 5 ft., one target. Hit: 10 (2d6 + 3) slashing damage.</li>
<li><strong>Scythe Tail:</strong> Melee Weapon Attack: +6 to hit, reach 5 ft., one target. Hit: 12 (2d8 + 3) slashing damage.</li>
<li><strong>Dagger Legs:</strong> Melee Weapon Attack: +6 to hit, reach 5 ft., one prone creature. Hit: 8 (2d4 + 3) piercing damage.</li>
</ul>
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