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<title>Wirbeln Fungi</title>
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<body>
<h1>Wirbeln Fungi</h1>
<p><em>Small</em> <em>Plant</em> <em>lawful neutral</em></p>
<ul>
<li><strong>Armor Class:</strong> 13</li>
<li><strong>Hit Points:</strong> 16 (3d8+3)</li>
<li><strong>Speed:</strong> fly 20 ft. walk 20 ft.</li>
<li><strong>Challenge Rating:</strong> 1 (200 XP)</li>
<li><strong>Source:</strong> Creature Codex, page 166</li>
</ul>
<table>
<thead>
<tr>
<th>STR</th>
<th>DEX</th>
<th>CON</th>
<th>INT</th>
<th>WIS</th>
<th>CHA</th>
</tr>
</thead>
<tbody>
<tr>
<td>8 (-1)</td>
<td>16 (+3)</td>
<td>13 (+1)</td>
<td>10 (+0)</td>
<td>12 (+1)</td>
<td>10 (+0)</td>
</tr>
</tbody>
</table>
<ul>
<li><strong>Skills:</strong> perception +3, stealth +5</li>
<li><strong>Condition Immunities:</strong> blinded, deafened, frightened, poisoned</li>
<li><strong>Senses:</strong> darkvision 60 ft., passive perception 13</li>
<li><strong>Languages:</strong> Common, Druidic, Elvish, Sylvan</li>
</ul>
<h3>Special Abilities</h3>
<ul>
<li><strong>Natural Appearance:</strong> While the wirbeln remains motionless, it is indistinguishable from an ordinary fungus.</li>
</ul>
<h3>Actions</h3>
<ul>
<li><strong>Poison Needle:</strong> Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 5 (1d4 + 3) piercing damage. If the target is a creature, it must succeed on a DC 13 Constitution saving throw or be poisoned for 1 minute. The creature can repeat the saving throw at the end of each of its turns, ending the effect on itself on a success.</li>
<li><strong>Poison Dart:</strong> Ranged Weapon Attack: +5 to hit, range 20/60 ft., one target. Hit: 5 (1d4 + 3) piercing damage. If the target is a creature, it must make a DC 13 Constitution saving throw or be poisoned for 1 minute. The creature can repeat the saving throw at the end of each of its turns, ending the effect on itself on a success.</li>
<li><strong>Spore Cloud:</strong> (Recharge 5-6). The wirbeln ejects spores in a 15foot cone. All creatures that are not wirbeln fungi must succeed on a DC 13 Constitution saving throw or take 5 (1d10) poison damage and be subject to one of the following effects for 1 minute, depending on the wirbeln's color: green is poisoned; red is blinded; yellow is incapacitated; blue is paralyzed; purple is frightened; and black is 5 (2d4) poison damage each round. The target can repeat the saving throw at the end of each of its turns, ending the effect on itself on a success.</li>
</ul>
<p><a href="../../../licensing.html">Licensing</a>  <a href="../../md/creature_codex/wirbeln-fungi.md">Markdown Format</a></p>
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