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<!DOCTYPE html>
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<meta charset="UTF-8">
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body {
max-width: 700px;
margin: auto;
font-size: 18px;
font-family: sans-serif;
padding: 10px;
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th, td {
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<title>Lost Minotaur</title>
</head>
<body>
<h1>Lost Minotaur</h1>
<p><em>Large</em> <em>Undead</em> <em>neutral evil</em></p>
<ul>
<li><strong>Armor Class:</strong> 16 (natural armor)</li>
<li><strong>Hit Points:</strong> 114 (12d10+48)</li>
<li><strong>Speed:</strong> walk 40 ft.</li>
<li><strong>Challenge Rating:</strong> 8 (3,900 XP)</li>
<li><strong>Source:</strong> Creature Codex, page 169</li>
</ul>
<table>
<thead>
<tr>
<th>STR</th>
<th>DEX</th>
<th>CON</th>
<th>INT</th>
<th>WIS</th>
<th>CHA</th>
</tr>
</thead>
<tbody>
<tr>
<td>20 (+5)</td>
<td>10 (+0)</td>
<td>18 (+4)</td>
<td>5 (-3)</td>
<td>12 (+1)</td>
<td>8 (-1)</td>
</tr>
</tbody>
</table>
<ul>
<li><strong>Saving Throws</strong>: Dex +3, Wis +4</li>
<li><strong>Skills:</strong> athletics +8, perception +4, survival +4</li>
<li><strong>Damage Vulnerabilities:</strong> radiant</li>
<li><strong>Damage Immunities:</strong> cold, poison</li>
<li><strong>Damage Resistances:</strong> necrotic</li>
<li><strong>Condition Immunities:</strong> charmed, exhaustion, frightened, paralyzed, poisoned, stunned</li>
<li><strong>Senses:</strong> darkvision 60 ft., passive Perception 14</li>
<li><strong>Languages:</strong> understands the languages it knew in life but can't speak</li>
</ul>
<h3>Special Abilities</h3>
<ul>
<li><strong>Charge:</strong> If the lost minotaur moves at least 10 feet straight toward a target and then hits it with a gore attack on the same turn, the target takes an extra 13 (3d8) piercing damage. If the target is a creature, it must succeed on a DC 16 Strength saving throw or be pushed up to 10 feet away and knocked prone.</li>
<li><strong>Keen Smell:</strong> The lost minotaur has advantage on Wisdom (Perception) checks that rely on smell.</li>
<li><strong>Magic Resistance:</strong> The lost minotaur has advantage on saving throws against spells and other magical effects.</li>
<li><strong>Sense Life:</strong> The lost minotaur can magically sense the presence of living creatures within 1 mile away. It knows each creature's general direction but not exact location.</li>
</ul>
<h3>Actions</h3>
<ul>
<li><strong>Multiattack:</strong> The minotaur makes two twilight greataxe attacks.</li>
<li><strong>Twilight Greataxe:</strong> Melee Weapon Attack: +8 to hit, reach 5 ft., one target. Hit: 18 (2d12 + 5) slashing damage and 9 (2d8) necrotic damage.</li>
<li><strong>Gore:</strong> Melee Weapon Attack: +8 to hit, reach 5 ft., one target. Hit: 14 (2d8 + 5) piercing damage.</li>
</ul>
<p><a href="../../../licensing.html">Licensing</a>  <a href="../../md/creature_codex/lost-minotaur.md">Markdown Format</a></p>
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