86 lines
2.7 KiB
HTML
86 lines
2.7 KiB
HTML
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<!DOCTYPE html>
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<head>
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<meta name="viewport" content="user-scalable=yes, width=device-width">
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<meta charset="UTF-8">
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<style>
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body {
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max-width: 700px;
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margin: auto;
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font-size: 18px;
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font-family: sans-serif;
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padding: 10px;
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}
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p, li {
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line-height: 1.5em;
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}
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ul, ol {
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padding-left: 20px;
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margin-left: 0;
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}
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li {
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margin-left: 0; /* Remove margin from li */
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}
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table {
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border-collapse: collapse;
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}
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th, td {
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border: 1px solid black;
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padding: 5px;
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text-align: left;
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}
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</style>
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<title>Foxin</title>
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</head>
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<body>
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<h1>Foxin</h1>
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<p><em>Small</em> <em>Fey</em> <em>neutral</em></p>
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<ul>
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<li><strong>Armor Class:</strong> 14 (natural armor)</li>
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<li><strong>Hit Points:</strong> 16 (3d6+6)</li>
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<li><strong>Speed:</strong> walk 40 ft.</li>
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<li><strong>Challenge Rating:</strong> 1/2 (100 XP)</li>
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<li><strong>Source:</strong> Creature Codex, page 163</li>
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</ul>
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<table>
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<thead>
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<tr>
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<th>STR</th>
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<th>DEX</th>
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<th>CON</th>
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<th>INT</th>
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<th>WIS</th>
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<th>CHA</th>
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</tr>
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</thead>
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<tbody>
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<tr>
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<td>14 (+2)</td>
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<td>16 (+3)</td>
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<td>14 (+2)</td>
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<td>10 (+0)</td>
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<td>14 (+2)</td>
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<td>16 (+3)</td>
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</tr>
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</tbody>
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</table>
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<ul>
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<li><strong>Skills:</strong> perception +4</li>
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<li><strong>Condition Immunities:</strong> charmed</li>
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<li><strong>Senses:</strong> darkvision 60 ft., passive Perception 14</li>
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<li><strong>Languages:</strong> understands Common and Sylvan but can't speak</li>
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</ul>
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<h3>Special Abilities</h3>
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<ul>
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<li><strong>Keen Senses:</strong> The foxin has advantage on Wisdom (Perception) checks that rely on sight, hearing, or smell.</li>
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<li><strong>Neutral Presence:</strong> A foxin naturally emits an air of total belonging. It doesn't go unnoticed, but other creatures always behave as though the foxin's presence is normal and unobtrusive.</li>
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</ul>
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<h3>Actions</h3>
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<ul>
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<li><strong>Bite:</strong> Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 6 (1d6 + 3) piercing damage, and the target must succeed on a DC 12 Strength saving throw or be knocked prone.</li>
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<li><strong>Illusory Calm:</strong> The foxin targets any number of non-foxin creatures within 30 feet. Each creature in that area must succeed on a DC 13 Wisdom saving throw or be treated as charmed against all enemies and dangers for 1 minute. A charmed creature can repeat the saving throw at the end of each of its turns, ending the effect on itself on a success. If a creature's saving throw is successful or the effect ends for it, the creature is immune to the foxin's Illusory Calm for the next 24 hours. A creature has advantage on the saving throw if it suffers any harm while charmed.</li>
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</ul>
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<p><a href="../../../licensing.html">Licensing</a> – <a href="../../md/creature_codex/foxin.md">Markdown Format</a></p>
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</body>
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</html>
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