91 lines
3.6 KiB
HTML
91 lines
3.6 KiB
HTML
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<!DOCTYPE html>
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<head>
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<meta name="viewport" content="user-scalable=yes, width=device-width">
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<meta charset="UTF-8">
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<style>
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body {
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max-width: 700px;
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margin: auto;
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font-size: 18px;
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font-family: sans-serif;
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padding: 10px;
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}
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p, li {
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line-height: 1.5em;
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}
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ul, ol {
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padding-left: 20px;
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margin-left: 0;
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}
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li {
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margin-left: 0; /* Remove margin from li */
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}
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table {
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border-collapse: collapse;
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}
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th, td {
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border: 1px solid black;
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padding: 5px;
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text-align: left;
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}
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</style>
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<title>Elementalist</title>
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</head>
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<body>
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<h1>Elementalist</h1>
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<p><em>Medium</em> <em>Humanoid</em> <em>lawful neutral</em></p>
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<ul>
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<li><strong>Armor Class:</strong> 15 (studded leather)</li>
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<li><strong>Hit Points:</strong> 45 (7d8+14)</li>
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<li><strong>Speed:</strong> walk 30 ft.</li>
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<li><strong>Challenge Rating:</strong> 2 (450 XP)</li>
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<li><strong>Source:</strong> Creature Codex, page 121</li>
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</ul>
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<table>
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<thead>
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<tr>
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<th>STR</th>
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<th>DEX</th>
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<th>CON</th>
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<th>INT</th>
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<th>WIS</th>
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<th>CHA</th>
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</tr>
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</thead>
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<tbody>
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<tr>
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<td>8 (-1)</td>
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<td>16 (+3)</td>
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<td>15 (+2)</td>
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<td>12 (+1)</td>
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<td>10 (+0)</td>
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<td>17 (+3)</td>
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</tr>
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</tbody>
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</table>
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<ul>
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<li><strong>Skills:</strong> arcana +3, stealth +5</li>
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<li><strong>Damage Resistances:</strong> one of fire, lightning, cold, or poison (see Elemental Focus)</li>
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<li><strong>Senses:</strong> passive Perception 10</li>
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<li><strong>Languages:</strong> Common, Draconic</li>
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</ul>
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<h3>Special Abilities</h3>
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<ul>
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<li><strong>Elemental Focus:</strong> Each dragonborn elementalist permanently aligns with a particular element. This elemental focus grants the dragonborn resistance to a certain damage type and the ability to innately cast some spells. Its spellcasting ability is Charisma (spell save DC 13, +5 to hit with spell attacks).
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Flame (Fire): The dragonborn has resistance to fire damage. It can cast the produce flame cantrip at will and can cast heat metal or scorching ray three times per day.
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Storm (Air): The dragonborn has resistance to lightning damage. It can cast the shocking grasp cantrip at will and can cast blur or gust of wind three times per day.
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Tide (Water): The dragonborn has resistance to cold damage. It can cast the ray of frost cantrip at will and can cast sleet storm or water breathing three times per day.
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Cave (Earth): The dragonborn has resistance to poison damage. It can cast the blade ward cantrip at will and can cast meld into stone or shatter three times per day.</li>
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<li><strong>War Mage:</strong> When making an opportunity attack, the dragonborn can cast a spell with a casting time of 1 action instead of making a weapon attack. If this spell requires a ranged attack roll, the dragonborn doesn't have disadvantage on the attack roll from being within 5 feet of a hostile creature, though it may still have disadvantage from other sources. This spell must only target the creature that provoked the opportunity attack.</li>
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</ul>
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<h3>Actions</h3>
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<ul>
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<li><strong>Multiattack:</strong> The dragonborn makes two scimitar attacks.</li>
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<li><strong>Scimitar:</strong> Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 6 (1d6 + 3) slashing damage.</li>
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<li><strong>Fire Breath (Recharges after a Short or Long Rest):</strong> The dragonborn breathes elemental energy in a 15-foot cone. Each creature in that area must make a DC 12 Dexterity saving throw, taking 10 (3d6) damage of the elementalist's elemental focus type on a failed save, or half as much damage on a successful one.</li>
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</ul>
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<p><a href="../../../licensing.html">Licensing</a> – <a href="../../md/creature_codex/elementalist.md">Markdown Format</a></p>
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</body>
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</html>
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