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<title>Ecstatic Bloom</title>
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<body>
<h1>Ecstatic Bloom</h1>
<p><em>Huge</em> <em>Celestial</em> <em>neutral good</em></p>
<ul>
<li><strong>Armor Class:</strong> 15 (natural armor)</li>
<li><strong>Hit Points:</strong> 171 (18d12+54)</li>
<li><strong>Speed:</strong> walk 10 ft.</li>
<li><strong>Challenge Rating:</strong> 11 (7,200 XP)</li>
<li><strong>Source:</strong> Creature Codex, page 303</li>
</ul>
<table>
<thead>
<tr>
<th>STR</th>
<th>DEX</th>
<th>CON</th>
<th>INT</th>
<th>WIS</th>
<th>CHA</th>
</tr>
</thead>
<tbody>
<tr>
<td>10 (+0)</td>
<td>9 (-1)</td>
<td>16 (+3)</td>
<td>20 (+5)</td>
<td>19 (+4)</td>
<td>14 (+2)</td>
</tr>
</tbody>
</table>
<ul>
<li><strong>Saving Throws</strong>: Int +9, Wis +9</li>
<li><strong>Skills:</strong> insight +9, perception +9</li>
<li><strong>Damage Vulnerabilities:</strong> fire</li>
<li><strong>Damage Immunities:</strong> radiant</li>
<li><strong>Condition Immunities:</strong> charmed, frightened</li>
<li><strong>Senses:</strong> truesight 120 ft. (blind beyond this radius), passive Perception 19</li>
<li><strong>Languages:</strong> all, telepathy 120 ft.</li>
</ul>
<h3>Special Abilities</h3>
<ul>
<li><strong>Aura of Life:</strong> When an undead creature starts its turn within 30 feet of the bloom, it must succeed on a DC 17 Wisdom saving throw or be turned until the end of its next turn.</li>
<li><strong>Blessed Regrowth:</strong> At the start of each of the ecstatic bloom's turns, the bloom and each good-aligned creature, including the bloom, within 10 feet of it regains 4 (1d8) hp. If the bloom takes fire damage, this trait doesn't function at the start of the bloom's next turn. The ecstatic bloom dies only if it starts its turn with 0 hp and doesn't regain hp from this trait.</li>
<li><strong>Foster the Trees:</strong> Alabaster trees within 60 feet of the ecstatic bloom have advantage on all saving throws.</li>
<li><strong>Like Calls to Like:</strong> The ecstatic bloom knows if a creature within 120 feet of it is good-aligned or not.</li>
</ul>
<h3>Actions</h3>
<ul>
<li><strong>Multiattack:</strong> The ecstatic bloom makes three gilded beam attacks.</li>
<li><strong>Gilded Beam:</strong> Ranged Spell Attack: +9 to hit, range 150 ft., one target. Hit: 27 (6d8) radiant damage.</li>
<li><strong>Castigate (Recharges after a Short or Long Rest):</strong> The bloom summons a chorus of booming celestial voices that descend into the minds of nearby creatures. Each creature within 30 feet of the bloom must succeed on a DC 17 Wisdom saving throw or be stunned until the end of its next turn. Castigate only affects non-good-aligned creatures with an Intelligence of 5 or higher.</li>
</ul>
<p><a href="../../../licensing.html">Licensing</a>  <a href="../../md/creature_codex/ecstatic-bloom.md">Markdown Format</a></p>
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