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<title>Dark Servant</title>
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<body>
<h1>Dark Servant</h1>
<p><em>Medium</em> <em>Humanoid</em> <em>neutral evil</em></p>
<ul>
<li><strong>Armor Class:</strong> 12 (leather armor)</li>
<li><strong>Hit Points:</strong> 55 (10d8+10)</li>
<li><strong>Speed:</strong> walk 30 ft.</li>
<li><strong>Challenge Rating:</strong> 1 (200 XP)</li>
<li><strong>Source:</strong> Creature Codex, page 72</li>
</ul>
<table>
<thead>
<tr>
<th>STR</th>
<th>DEX</th>
<th>CON</th>
<th>INT</th>
<th>WIS</th>
<th>CHA</th>
</tr>
</thead>
<tbody>
<tr>
<td>16 (+3)</td>
<td>12 (+1)</td>
<td>13 (+1)</td>
<td>10 (+0)</td>
<td>10 (+0)</td>
<td>10 (+0)</td>
</tr>
</tbody>
</table>
<ul>
<li><strong>Skills:</strong> </li>
<li><strong>Senses:</strong> darkvision 60 ft., passive Perception 10</li>
<li><strong>Languages:</strong> Common, Umbral</li>
</ul>
<h3>Special Abilities</h3>
<ul>
<li><strong>Dark Devotion:</strong> The dark servant has advantage on saving throws
against being charmed or frightened.</li>
<li><strong>Darksight:</strong> Magical darkness doesn't impede the dark folk's darkvision.</li>
<li><strong>Pack Tactics:</strong> The dark servant has advantage on attack rolls against a creature if at least one of the dark servant's allies is within 5 feet of the creature and the ally isn't incapacitated.</li>
<li><strong>Sunlight Sensitivity:</strong> While in sunlight, the dark servant has disadvantage on attack rolls, as well as on Wisdom (Perception) checks that rely on sight.</li>
</ul>
<h3>Actions</h3>
<ul>
<li><strong>Multiattack:</strong> The dark servant makes two attacks with its sickle.</li>
<li><strong>Sickle:</strong> Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 5 (1d4 + 3) slashing damage.</li>
<li><strong>Light Crossbow:</strong> Ranged Weapon Attack: +3 to hit, range 80/320 ft., one target. Hit: 5 (1d8 + 1) piercing damage.</li>
</ul>
<p><a href="../../../licensing.html">Licensing</a>  <a href="../../md/creature_codex/dark-servant.md">Markdown Format</a></p>
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