87 lines
2.3 KiB
HTML
87 lines
2.3 KiB
HTML
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<!DOCTYPE html>
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<head>
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<meta name="viewport" content="user-scalable=yes, width=device-width">
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<meta charset="UTF-8">
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<style>
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body {
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max-width: 700px;
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margin: auto;
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font-size: 18px;
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font-family: sans-serif;
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padding: 10px;
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}
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p, li {
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line-height: 1.5em;
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}
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ul, ol {
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padding-left: 20px;
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margin-left: 0;
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}
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li {
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margin-left: 0; /* Remove margin from li */
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}
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table {
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border-collapse: collapse;
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}
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th, td {
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border: 1px solid black;
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padding: 5px;
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text-align: left;
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}
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</style>
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<title>Chaos-Spawn Goblin</title>
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</head>
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<body>
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<h1>Chaos-Spawn Goblin</h1>
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<p><em>Small</em> <em>Humanoid</em> <em>neutral evil</em></p>
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<ul>
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<li><strong>Armor Class:</strong> 13 (natural armor)</li>
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<li><strong>Hit Points:</strong> 22 (5d6+5)</li>
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<li><strong>Speed:</strong> walk 30 ft.</li>
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<li><strong>Challenge Rating:</strong> 1/2 (100 XP)</li>
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<li><strong>Source:</strong> Creature Codex, page 190</li>
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</ul>
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<table>
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<thead>
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<tr>
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<th>STR</th>
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<th>DEX</th>
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<th>CON</th>
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<th>INT</th>
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<th>WIS</th>
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<th>CHA</th>
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</tr>
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</thead>
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<tbody>
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<tr>
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<td>10 (+0)</td>
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<td>14 (+2)</td>
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<td>12 (+1)</td>
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<td>10 (+0)</td>
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<td>10 (+0)</td>
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<td>6 (-2)</td>
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</tr>
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</tbody>
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</table>
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<ul>
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<li><strong>Skills:</strong> stealth +6</li>
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<li><strong>Damage Resistances:</strong> psychic</li>
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<li><strong>Condition Immunities:</strong> frightened</li>
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<li><strong>Senses:</strong> darkvision 60 ft., passive Perception 10</li>
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<li><strong>Languages:</strong> telepathy 120 ft.</li>
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</ul>
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<h3>Special Abilities</h3>
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<ul>
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<li><strong>Nimble Escape:</strong> The chaos-spawn goblin can take the Disengage or Hide action as a bonus action on each of its turns.</li>
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</ul>
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<h3>Actions</h3>
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<ul>
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<li><strong>Multiattack:</strong> The chaos-spawn goblin makes two attacks with its scimitar.</li>
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<li><strong>Scimitar:</strong> Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 5 (1d6 + 2) slashing damage.</li>
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<li><strong>Psychic Stab (Recharge 6):</strong> The chaos-spawn goblin targets one creature that it can sense within 30 feet of it. The target must make a DC 12 Intelligence saving throw, taking 7 (2d6) psychic damage on a failed save, or half as much damage on a successful one.</li>
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</ul>
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<p><a href="../../../licensing.html">Licensing</a> – <a href="../../md/creature_codex/chaos-spawn-goblin.md">Markdown Format</a></p>
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</body>
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</html>
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