89 lines
2.7 KiB
HTML
89 lines
2.7 KiB
HTML
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<!DOCTYPE html>
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<head>
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<meta name="viewport" content="user-scalable=yes, width=device-width">
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<meta charset="UTF-8">
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<style>
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body {
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max-width: 700px;
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margin: auto;
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font-size: 18px;
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font-family: sans-serif;
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padding: 10px;
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}
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p, li {
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line-height: 1.5em;
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}
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ul, ol {
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padding-left: 20px;
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margin-left: 0;
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}
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li {
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margin-left: 0; /* Remove margin from li */
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}
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table {
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border-collapse: collapse;
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}
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th, td {
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border: 1px solid black;
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padding: 5px;
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text-align: left;
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}
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</style>
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<title>Zombie Knight</title>
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</head>
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<body>
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<h1>Zombie Knight</h1>
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<p><em>Medium</em> <em>Undead</em></p>
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<ul>
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<li><strong>Armor Class:</strong> 16</li>
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<li><strong>Hit Points:</strong> 52 (8d8+16)</li>
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<li><strong>Speed:</strong> walk 20 ft.</li>
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<li><strong>Challenge Rating:</strong> 3 (700 XP)</li>
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<li><strong>Source:</strong> A5e Monstrous Menagerie, page 437</li>
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</ul>
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<table>
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<thead>
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<tr>
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<th>STR</th>
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<th>DEX</th>
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<th>CON</th>
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<th>INT</th>
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<th>WIS</th>
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<th>CHA</th>
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</tr>
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</thead>
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<tbody>
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<tr>
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<td>16 (+3)</td>
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<td>6 (-2)</td>
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<td>14 (+2)</td>
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<td>3 (-4)</td>
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<td>8 (-1)</td>
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<td>4 (-3)</td>
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</tr>
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</tbody>
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</table>
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<ul>
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<li><strong>Skills:</strong> </li>
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<li><strong>Damage Immunities:</strong> poison</li>
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<li><strong>Condition Immunities:</strong> fatigue, poisoned</li>
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<li><strong>Senses:</strong> darkvision 60 ft., passive Perception 9</li>
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<li><strong>Languages:</strong> understands one language but can't speak</li>
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</ul>
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<h3>Special Abilities</h3>
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<ul>
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<li><strong>Undead Fortitude (1/Day):</strong> If the zombie is reduced to 0 hit points by damage that isnt radiant or from a critical hit, its instead reduced to 1 hit point, falls prone, and is stunned until the end of its next turn, appearing to be dead.</li>
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<li><strong>Undead Nature:</strong> A zombie doesnt require air, sustenance, or sleep.</li>
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</ul>
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<h3>Actions</h3>
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<ul>
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<li><strong>Multiattack:</strong> The zombie makes two melee attacks.</li>
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<li><strong>Greatsword:</strong> Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 10 (2d6 + 3) slashing damage.</li>
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<li><strong>Grab:</strong> Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 6 (1d6 + 3) bludgeoning damage and the creature is grappled if its Medium or smaller (escape DC 13) and until the grapple ends the zombie can't grab another target.</li>
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<li><strong>Bite:</strong> Melee Weapon Attack: +5 to hit, reach 5 ft., one creature grappled by a zombie. Hit: 8 (1d10 + 3) piercing damage and the zombie regains hit points equal to the damage dealt.</li>
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</ul>
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<p><a href="../../../licensing.html">Licensing</a> – <a href="../../md/a5e_monstrous_menagerie/zombie-knight-a5e.md">Markdown Format</a></p>
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</body>
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</html>
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