103 lines
5.2 KiB
HTML
103 lines
5.2 KiB
HTML
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<!DOCTYPE html>
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<meta name="viewport" content="user-scalable=yes, width=device-width">
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</style>
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<title>Adult Black Dragon Lich</title>
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</head>
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<body>
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<h1>Adult Black Dragon Lich</h1>
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<p><em>Huge</em> <em>Undead</em></p>
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<ul>
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<li><strong>Armor Class:</strong> 19</li>
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<li><strong>Hit Points:</strong> 253 (22d12+110)</li>
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<li><strong>Speed:</strong> walk 40 ft. fly 80 ft. swim 40 ft.</li>
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<li><strong>Challenge Rating:</strong> 17 (18,000 XP)</li>
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<li><strong>Source:</strong> A5e Monstrous Menagerie, page 96</li>
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</ul>
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<table>
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<thead>
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<tr>
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<th>STR</th>
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<th>DEX</th>
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<th>CON</th>
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<th>INT</th>
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<th>WIS</th>
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<th>CHA</th>
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</tr>
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</thead>
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<tbody>
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<tr>
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<td>22 (+6)</td>
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<td>14 (+2)</td>
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<td>20 (+5)</td>
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<td>14 (+2)</td>
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<td>12 (+1)</td>
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<td>16 (+3)</td>
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</tr>
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</tbody>
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</table>
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<ul>
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<li><strong>Saving Throws</strong>: Dex +8, Con +11, Wis +7, Cha +9</li>
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<li><strong>Skills:</strong> history +8, perception +7, stealth +8</li>
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<li><strong>Damage Immunities:</strong> acid, necrotic, poison</li>
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<li><strong>Condition Immunities:</strong> charmed, fatigued, frightened, paralyzed, poisoned</li>
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<li><strong>Senses:</strong> blindsight 60 ft., darkvision 120 ft., passive Perception 20</li>
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<li><strong>Languages:</strong> Common, Draconic</li>
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</ul>
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<h3>Special Abilities</h3>
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<ul>
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<li><strong>Ambusher:</strong> When submerged in water, the dragon has advantage on Stealth checks. If the dragon hits a creature that can't see it with its bite, it can deal piercing damage and grapple the target simultaneously.</li>
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<li><strong>Innate Spellcasting:</strong> The dragons spellcasting ability is Charisma (save DC 17). It can innately cast the following spells, requiring no material components. 3/day each: animate dead, fog cloud, legend lore, pass without trace, speak with dead</li>
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</ul>
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<h3>Actions</h3>
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<ul>
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<li><strong>Multiattack:</strong> The dragon attacks once with its bite and twice with its claws. In place of its bite attack it can use Acid Spit.</li>
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<li><strong>Bite:</strong> Melee Weapon Attack: +12 to hit, reach 10 ft., one target. Hit: 22 (3d10 + 6) piercing damage plus 4 (1d8) acid damage. Instead of dealing piercing damage the dragon can grapple the target (escape DC 20) and a Large or smaller creature grappled in this way is restrained. While grappling a creature the dragon can't bite or use Acid Spit against another target.</li>
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<li><strong>Claw:</strong> Melee Weapon Attack: +12 to hit, reach 5 ft., one target. Hit: 19 (3d8 + 6) slashing damage.</li>
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<li><strong>Tail:</strong> Melee Weapon Attack: +12 to hit, reach 15 ft., one target. Hit: 15 (2d8 + 6) bludgeoning damage and the dragon pushes the target 10 feet away.</li>
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<li><strong>Acid Spit:</strong> The dragon targets a creature within 60 feet forcing it to make a DC 19 Dexterity saving throw. The creature takes 22 (4d10) acid damage on a failure or half damage on a success. A creature that fails the save also takes 5 (1d10) ongoing acid damage. A creature can use an action to end the ongoing damage.</li>
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<li><strong>Acid Breath (Recharge 5-6):</strong> The dragon exhales sizzling acid or necrotic energy in a 60-foot-long 5-foot-wide line. Each creature in that area makes a DC 19 Dexterity saving throw taking 31 (7d8) acid damage and 31 (7d8) necrotic damage on a failed save or half damage on a success. A creature that fails the save is blinded until the end of its next turn.</li>
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</ul>
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<h3>Reactions</h3>
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<ul>
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<li><strong>Tail Attack:</strong> When a creature the dragon can see within 10 feet hits the dragon with a melee attack, the dragon makes a tail attack against it.</li>
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</ul>
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<h3>Legendary Actions</h3>
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<ul>
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<li><strong>The dragon can take 3 legendary actions:</strong> Only one legendary action can be used at a time and only at the end of another creatures turn. It regains spent legendary actions at the start of its turn.</li>
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<li><strong>Darkness:</strong> The dragon creates a 20-foot-radius sphere of magical darkness originating from a point it can see within 120 feet. Darkvision can't penetrate this darkness. The darkness lasts for 1 minute or until the dragon uses this action again.</li>
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<li><strong>Roar:</strong> Each creature of the dragons choice within 120 feet that can hear it makes a DC 17 Charisma saving throw. On a failure, it is frightened for 1 minute. A creature repeats the saving throw at the end of its turns, ending the effect on itself on a success. When it succeeds on a saving throw or the effect ends for it, it is immune to Roar for 24 hours.</li>
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<li><strong>Wing Attack:</strong> The dragon beats its wings. Each creature within 15 feet makes a DC 20 Dexterity saving throw. On a failure, it is pushed 10 feet away and knocked prone. The dragon can then fly up to half its fly speed.</li>
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</ul>
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<p><a href="../../../licensing.html">Licensing</a> – <a href="../../md/a5e_monstrous_menagerie/adult-black-dragon-lich-a5e.md">Markdown Format</a></p>
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