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<title>Mindrazor</title>
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<h1>Mindrazor</h1>
<ul>
<li><strong>Rarity:</strong> Legendary</li>
<li><strong>Type:</strong> Weapon</li>
<li><strong>Attunement:</strong> Yes</li>
<li><strong>Source:</strong> Level Up A5E</li>
</ul>
<p>This dagger carves through minds as easily as flesh. You gain a +3 bonus to attack and damage rolls made with this magic weapon.</p>
<p>Weapon attacks using <em>mindrazor</em> deal an extra 2d6 psychic damage against creatures. When you roll a natural 20 on an attack with this weapon, the target becomes <em>confused</em> for 1 minute. At the end of each of its turns, a confused creature makes a DC 15 Intelligence <em>saving throw</em> , ending the effect on itself on a success.</p>
<p>You can use an action to work <em>mindrazor</em> upon the memories of a <em>restrained</em> or <em>incapacited</em> creature within 5 feet (as __modify memory_ cast at 9th-level). Once you have used this property, you cannot do so again until you have finished a <em>short rest</em> .</p>
<p><a href="../../../licensing.html">Licensing</a>  <a href="../../md/level_up_a5e/mindrazor-a5e.md">Markdown Format</a></p>
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