Veteran Swordbreaker Skeleton
Medium Undead lawful evil
- Armor Class: 14 (natural armor)
- Hit Points: 78 (12d8+24)
- Speed: walk 30 ft.
- Challenge Rating: 3 (700 XP)
- Source: Tome of Beasts 2, page 332
| STR |
DEX |
CON |
INT |
WIS |
CHA |
| 16 (+3) |
13 (+1) |
14 (+2) |
6 (-2) |
8 (-1) |
5 (-3) |
- Skills:
- Damage Vulnerabilities: thunder
- Damage Immunities: poison
- Damage Resistances: piercing, slashing
- Condition Immunities: exhaustion, petrified, poisoned
- Senses: darkvision 60 ft., passive Perception 9
- Languages: understands all languages it knew in life but can’t speak
Special Abilities
- Fossilized Bones: Any nonmagical slashing or piercing weapon made of metal or wood that hits the swordbreaker skeleton cracks. After dealing damage, the weapon takes a permanent and cumulative -1 penalty to damage rolls. If its penalty drops to -5, the weapon is destroyed. Nonmagical ammunition made of metal or wood that hits the swordbreaker skeleton is destroyed after dealing damage.
Actions
- Multiattack: The veteran swordbreaker skeleton makes two longsword attacks. If it has a shortsword drawn, it can also make a shortsword attack.
- Longsword: Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 7 (1d8 + 3) slashing damage, or 8 (1d10 + 3) slashing damage if used with two hands.
- Shortsword: Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 6 (1d6 + 3) piercing damage.
- Heavy Crossbow: Ranged Weapon Attack: +3 to hit, range 100/400 ft., one target. Hit: 6 (1d10 + 1) piercing damage.
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