initial commit
This commit is contained in:
13
spells/md/srd_2024/ray-of-sickness.md
Normal file
13
spells/md/srd_2024/ray-of-sickness.md
Normal file
@@ -0,0 +1,13 @@
|
||||
# Ray of Sickness
|
||||
|
||||
- **Level**: 1 Necromancy
|
||||
- **Classes**: Sorcerer, Wizard
|
||||
- **Casting Time**: 1 action
|
||||
- **Range**: 60 feet
|
||||
- **Components**: V, S
|
||||
- **Duration**: instantaneous
|
||||
- **Source**: [SRD 2024](../../../srds/SRD_2024.pdf)
|
||||
|
||||
You shoot a greenish ray at a creature within range. Make a ranged spell attack against the target. On a hit, the target takes 2d8 Poison damage and has the Poisoned condition until the end of your next turn.
|
||||
|
||||
**Using a Higher-Level Spell Slot.** The damage increases by 1d8 for each spell slot level above 1.
|
||||
Reference in New Issue
Block a user